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Thread: Modding Questions

  1. #1

    Default Modding Questions

    Hi Guys,

    I am making my own mod for ToB and have some questions I hope someone could answer.

    1) In the "_kv_rules_tables" there is "melee_attack_interval". What does it do? Can I change the speed of combat via melee_attack_interval?

    2) Where in the tables can I change the amount of food a unit consumes?

    3)Where can I modify siege equipment? I want to change the damage a ram does to a gate.

    Kind Regards :-)

  2. #2
    Miles
    Join Date
    Jun 2005
    Location
    England
    Posts
    330

    Default Re: Modding Questions

    Been trying to find number 2 myself, had to modify the effects & buildings food production as a work around.

    One thing I would like to know is how to increase the 1 unit per type per turn cap. I have a replenishment rate of over 200% for two unit types but can still only recruit one of them per turn, one of them is the lowest troop ranking whilst one is a medium troop. I'm trying to make it so there should be more lower class troops to medium class troops ratio, but struggling to find it.

  3. #3

    Default Re: Modding Questions

    1) yep

    2) campaign_difficulty_handicap_effects_tables for given difficulty eg less upkeep for AI on hard: -1 False vik_unit_food_upkeep faction_to_faction_own -5

    3) battlefield_siege_vehicles_tables -> attack_damage

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