Page 4 of 4 FirstFirst 1 2 3 4
Results 61 to 69 of 69

Thread: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

  1. #61

    Default Re: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

    GOOD LORD. Thank you.

    Quick question: Is this like DeI where Normal is the suggested difficulty to maintain balance or can i just go full throttle VH/VH?

  2. #62
    UMCenturion's Avatar Ordinarius
    Join Date
    Nov 2007
    Location
    Atlanta
    Posts
    785

    Default Re: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

    Quote Originally Posted by asher237 View Post
    GOOD LORD. Thank you.

    Quick question: Is this like DeI where Normal is the suggested difficulty to maintain balance or can i just go full throttle VH/VH?
    Somewhere in between - I would suggest normal - but testers have had fun playing on legendary. So, it works out that its possible to play, thus far, at many difficulty levels

    Mod Lead - UI/2D Art - Custom Map Editing

  3. #63

    Default Re: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

    Its like downloading neglecting the wife & kids.

  4. #64

    Default Re: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

    yessir. gonna try out normal on this first (of many) run (s).

  5. #65

    Default Re: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

    Iím two steps from heavenÖ my poor connexion will suffer, yet Iíll get this mod! Thank you so much!

  6. #66

    Default Re: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

    CONGRATULATIONS TEAM !!!!

  7. #67
    tungri_centurio's Avatar Senator
    Join Date
    Feb 2013
    Location
    belgium/flanders/tungria
    Posts
    1,121

    Default Re: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

    congratz on release. first try did not go as planned. starved to dead with nabatea and finished of by the rebels that had no starvation
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. -Marcus Aurelius

  8. #68

    Default Re: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

    Guys, why buildings maintenance is higher than provided income?

  9. #69

    Default Re: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

    Whats happening with population . Im playing with Macedon and there is no population growth or fall. When I increase taxes my pop growth is same like it was on start and when I decrease its same its just 1 it dosent go negativ or more then 1 positive . Plese help me soon as possbile im so disapointet if they didnt consider this fact Ill just delete the mod cuz it dosent have sense. BTW I think everything els is great , great work AE mod team !!!

Page 4 of 4 FirstFirst 1 2 3 4

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •