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Thread: Archers in M2TW

  1. #1

    Default Archers in M2TW

    This is worth a read if you have an interest in knowing more about the topic. It well displays that the model in this game is flexible, powerful and surprisingly realistic, with a great many factors influencing outcomes.

    http://www.twcenter.net/forums/showt...1#post15175552

  2. #2
    Jurand of Cracow's Avatar Campidoctor
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    Default Re: Archers in M2TW

    PB, I don't want to start another topic, but I've got a question: how do the crossbow effectiveness react to rain in the M2TW engine and possibly your submod?
    It should much, while the bow shouldn't, but is it reflected in the engine?
    cheers
    JoC

  3. #3

    Default Re: Archers in M2TW

    At present it doesn’t, but you are right, it certainly should and this will be reflected in the next mini-patch to be posted very shortly.

  4. #4
    Jurand of Cracow's Avatar Campidoctor
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    Default Re: Archers in M2TW

    Another topic: are there in the SSHIP horse archers in the Western European armies?
    And should they be? (I'm reading about the relationship between material culture and bows, and my conclusion is: there should not be any horse archers' units, or they should be very weak - having no culture of producing complex composite reflexive bows)

  5. #5

    Default Re: Archers in M2TW

    Checked the projectiles file, turns out most xbows were affected by rain, extended it to all.

    There were actually a lot of Mounted Archer units in Western Armies, esp England, France and English mercs in Italy, but I’m not yet clear on whether they dismounted for combat, forgot to check, will do so.

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