Results 1 to 16 of 16

Thread: Bullgods Icons for Rome 2, adapted to EBII

  1. #1
    Rosbjerg's Avatar Civis
    Join Date
    Nov 2008
    Location
    The State, in which something is rotten.
    Posts
    193

    Default Bullgods Icons for Rome 2, adapted to EBII

    Info
    So this is a personal compilation I've been using and seeing some of the interest for an icon submod, I've decided to share it as is. It's not perfect (as these icons were made for Rome 2), but I feel like they really add to the EBII atmosphere. Especially because they use stances a lot, which helps to differentiate between unit types. The pixel graphics work well with the MTWII engine as well I think.

    So if you can live with the fact that a few of the shields are bit off etc, then this is the mod for you.
    Feel free to point out any errors though, I'd be happy to correct them.

    I'm using my own photoshopped versions (switching shields, weapons and adding the background) of the awesome Bullgods Unit Icons Project and some of Raguen's Unit Cards For Radious Mod with BullGod style. Both mods are great and very recommendable for Rome 2.

    All units have been adapted to EBII, but here are some examples:

    Examples
    Roman units


    African units



    British /Celtic units


    Greek units



    Edit:
    I've redone many of the units, like making sure the height and stance of the icons is consistent across factions.
    Each Hellenistic factions now has a unique hoplite unit, to differentiate them from each other
    Here we see Macedon, Baktria, Bosporus and Epiros



    Also updated so that each factions has some unique AOR untis, where their style affects the regional units they can muster: like these Romanized Celtic and Hellenistic units




    Download
    Google Drive Link

    To install overwrite the 'units' folder or copy the content into \Medieval II Total War\mods\ebii\data\ui\units
    Last edited by Rosbjerg; December 14, 2018 at 08:24 AM.

  2. #2
    postm00v's Avatar Tiro
    Join Date
    Aug 2009
    Location
    The Netherlands
    Posts
    255

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    These look absolutely amazing!

  3. #3
    paleologos's Avatar You need burrito love!!
    Artifex Modding Staff

    Join Date
    Feb 2011
    Location
    Variable
    Posts
    6,432

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    It surely is a good thing that you ported them icons to EBII, the better the mods look the brighter the game's legacy.

  4. #4

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    Superb. Thanks a lot.!
    Classical World - overhaul mod for Hegemony 3 , Clash of The Ancients. The Real Time Grand Strategy equivalent of Total War
    https://www.moddb.com/mods/classical-world-5

  5. #5

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    thank you.

  6. #6
    Biggus Splenus's Avatar Primicerius
    Join Date
    Mar 2012
    Location
    South Australia
    Posts
    3,523

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    Loved Bullgod's work, thanks for this.

    | SPLENYI'S PROJECT - ROME 2 TW | BETTER CAMPAIGN CAMERA | USEFUL WEBSITES |
    | 4670K, Gryphon Z87, 8GB DDR3, GTX 780, AX760i, NH-U12S, SS 840 SSD, WD 1TB Black |

  7. #7
    Rosbjerg's Avatar Civis
    Join Date
    Nov 2008
    Location
    The State, in which something is rotten.
    Posts
    193

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    Mod updated. See end of first post.

  8. #8

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    These are fantastic, great job!

  9. #9

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    Any chance this mod will get updated in the future?
    The only thing you cannot do with a bayonet is sit on it. Charles Maurice de Talleyrand-Périgord,1st Prime Minister of France, Prince of Benevento.

  10. #10

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    I never tried this, but a friend convinced me that once you had the new icons installed, you could no longer play without them. So I'm here to cheer the modders ! Best of luck in your efforts to make it compatible to 2.35 ! Looks very nice !

  11. #11
    Rosbjerg's Avatar Civis
    Join Date
    Nov 2008
    Location
    The State, in which something is rotten.
    Posts
    193

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    Thanks a lot!

    I'm about halfway through adapting the new icons, so check back in 2-3 days or so.
    Last edited by Rosbjerg; December 14, 2018 at 04:45 PM.

  12. #12

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    Quote Originally Posted by JC_von_Preussen View Post
    I never tried this, but a friend convinced me that once you had the new icons installed, you could no longer play without them. So I'm here to cheer the modders ! Best of luck in your efforts to make it compatible to 2.35 ! Looks very nice !
    As the aforementioned friend, I second this.
    The only thing you cannot do with a bayonet is sit on it. Charles Maurice de Talleyrand-Périgord,1st Prime Minister of France, Prince of Benevento.

  13. #13
    Rosbjerg's Avatar Civis
    Join Date
    Nov 2008
    Location
    The State, in which something is rotten.
    Posts
    193

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    Mod (and download link in original post) updated with the new units for 2.35

  14. #14

    Icon14 Re: Bullgods Icons for Rome 2, adapted to EBII

    Quote Originally Posted by Rosbjerg View Post
    Mod (and download link in original post) updated with the new units for 2.35
    Excellent. Mod installed here.



    Haven't had time to start a new game though. This looks very nice.

  15. #15
    jazstl's Avatar Civis
    Join Date
    Mar 2010
    Location
    Slovenia-Histria
    Posts
    146

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    Wow, it looks soo good this should be official icons...

  16. #16
    Rosbjerg's Avatar Civis
    Join Date
    Nov 2008
    Location
    The State, in which something is rotten.
    Posts
    193

    Default Re: Bullgods Icons for Rome 2, adapted to EBII

    Thank you, I'd be happy to work with the team, should they want that heh.. Unfortunately, at this time a lot of the cavalry portraits are off - as Bullgod basically made all icons with shields, and a fair bit of EB2 units don't have any. But I'm slowly learning how to draw these myself, so in time the icons may fit perfectly.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •