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Thread: Campaign Recruitment Events

  1. #1
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Dec 2013
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    The alcoves in the Koningin Astridpark
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    Default Campaign Recruitment Events


    Welcome to Campaign Recruitment Events created by Drunk Flamingo and Caligula.
    This mod adds event messages that fire when you recruit a unit for the first time in your campaign.

    For example, the first time you recruit a High Elf Archer, a message will appear but not any subsequent times.
    This mod supports every faction that is in both the Vortex and Mortal Empires campaigns.

    Download Link (Steam Workshop)
    Mandatory Additional Download (Steam Workshop)
    Screenshots

























    Special thanks to Litharion and DETrooper for their help, as well as all the guys from the C&C Modding Den discord.

    Note - There is a very minor bug with this mod. Sometimes an event will pop up for a unit from a completely different faction.
    We're working to see whether we can fix it, but it happens so rarely it might just be a quirk of the mod
    Last edited by Commissar Caligula_; April 22, 2018 at 03:05 AM.



  2. #2
    ♔atthias♔'s Avatar dutch speaking
    Citizen

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    Mar 2013
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    France
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    Default Re: Campaign Recruitment Events

    cool mod keep it up
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  3. #3
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
    Join Date
    Dec 2013
    Location
    The alcoves in the Koningin Astridpark
    Posts
    5,876

    Default Re: Campaign Recruitment Events

    The mod is completely done!
    High Elves, Dark Elves, Lizardmen, Skaven, Tomb Kings, Empire, Dwarves, Greenskins, Vampire Counts, Bretonnia, Chaos, Wood Elves and Beastmen!

    It was stuck in developmental hell for a few days because I had a dumb script sitting in my data folder that I hadn't even noticed...



  4. #4
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
    took an arrow to the knee

    Join Date
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    11,588

    Default Re: Campaign Recruitment Events

    Congratulations on a well-deserved award

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