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Thread: Better Campaign Map and Battle Map experience

  1. #1

    Icon3 Better Campaign Map and Battle Map experience

    (Rome's Finest)



    The following is the changes from the mod:


    - added cam tweaks ( can zoom at greater distance and closer.)
    - rare animations
    - tweaked faction and uniform colours for units
    (red roman army no more yellow.)
    - added (imperial fame) tweak for more campaign caps. (More dignitaries, spies, edicts etc. cap.)
    - added AI personalities and behaviors. No more boring AI but not too much aggressive too.
    - retweaked the kv_rules for better battles. the changes from kv_rules is at the bottom following.
    - tweaked charge ratios for morale factors
    - ships easily catch on fire now
    - increased matched combat animations for epic battles.
    - but reduces kill rates so that battles can be intensified.
    - added damage/penaties tweaks for flanking/outflanking maneuvers.
    - missile tweaks for reduced missile damage base on distance.
    (the longer the weak is the damage.)
    - tweaked deployables file. You may now have more defense deployables.
    also added kill ratio for sharp stones deployable. it can now kill
    units but in a ratio of 1/10. no man can die from sharp stones
    except if they slip and fall.
    - retweaked kv_experience_bonuses_tables. For increased army and general
    experience.
    - retweaked kv_morale_tables. For longer battles, men now have more morale
    but can waver easily if a strategic move hits them.

    Download:
    Rome's_Finest.rar

  2. #2

    Default Re: Better Campaign Map and Battle Map experience

    revisions: added some historical skins for hastati and roman legionaries (early).
    download:
    Rome's_Finest_v2.rar

  3. #3

    Default Re: Better Campaign Map and Battle Map experience

    updates:

    strengthened barricades. added extra health and extra row. You can now use double-barricade, two-walls of barricade.
    downloads:
    Rome's_Finest_v3.rar

  4. #4

    Default Re: Better Campaign Map and Battle Map experience

    Updates: More Edicts and New tweaked unit sizes.
    Unit_Size_M = medium unit size just the right fit
    More_Men_Real = Huge Unit Sizes for Realistic Total War Gaming.

    Downloads:
    Rome's_Priviledge.rar
    Unit_Size_M.rar
    More_Men_Real.rar

  5. #5

    Default Re: Better Campaign Map and Battle Map experience

    Updates: added another extra version of animation.pack

  6. #6

    Default Re: Better Campaign Map and Battle Map experience

    Updates: fix the technology timeline for romans to recruit early legions.
    legionaries can now be recruited after researching renumerations reforms.
    legionary cohorts can be recruited after researching cohort organization.
    praetorian guards and other elite late units will be recruited still after researching professional soldiery.

    compile the two version of the file into one for animations. all included except Rome's_Priviledge.pack which contains new edicts. you can download that seperately. You can run the both mod. Take note: You can run any previous pack files ive uploaded with this compiled pack, just dont run the both 2 version of animation.pack though it will not run. only select one version of the animations then the rest mod can run along with it. About unit_size choose from above uploaded packs and run it with other mods. Note that, unit sizes will overwrite the unit sizes of this recent release mod, so its your choice what to prioritize in mod manager either (Unit_Size_M or More_Men_Real) or the unit size tweak of this new compiled mod. It will not crash it but it will overwrite the unit's sizes depend on the priority list of your mod manager so set it on your choice.

    Download:
    Better_Campaign_&_Battle_map.rar

  7. #7
    Metalde's Avatar Libertus
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    Default Re: Better Campaign Map and Battle Map experience

    Congratulations to your mod!
    Yume saw some old animations on you tube where two units collide with the shields and get another.
    Do you know this animation? Is it possible to subtract it?

  8. #8

    Default Re: Better Campaign Map and Battle Map experience

    I am not very familiar with animations, I think as far as i know you need to tweak both animations table and animations fragments for it to change.

  9. #9
    Metalde's Avatar Libertus
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    Brasil
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    89

    Default Re: Better Campaign Map and Battle Map experience

    Thanks

  10. #10

    Default Re: Better Campaign Map and Battle Map experience

    please upload a version that works with Rise of the Republic

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