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Thread: Problem with faction colour in a texture

  1. #1

    Default Problem with faction colour in a texture

    Hello. I have created a "VariantMeshDefinition" file for a new style of unit, with a long sleeveless tunic. But I have a small problem, by changing the mail texture of bottom "skirt" by a cloth texture, I can't get it to use the color of the faction. I followed the pattern of textures of the top tunic but it's useless.

    Is there a method for the white color change to the faction color? or Do I have to edit the ".rigid_model_v2" file? Any help would be appreciated, thanks.




    Change of texture, coat of mail to "cloth".

    Last edited by Miguel_80; February 28, 2018 at 06:00 AM.

  2. #2

    Default Re: Problem with faction colour in a texture

    In order to apply faction colour, you may also need to make relevant "***mask.dds"

  3. #3

    Default Re: Problem with faction colour in a texture

    Hello Flaminus. Ok, I will do some tests. Thanks

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