Results 1 to 15 of 15

Thread: Preview - Governments, Agents, Titles & Biographies

  1. #1

    Default Preview - Governments, Agents, Titles & Biographies


    Governments

    Albion will feature three forms of government buildings, that will allow for other building trees, as well as law conversion bonuses.





    The mod replaces Britannia's cultures/religion with historical laws.
    Churches remain, however priests have been replaced with three forms of Judges (Sheriff, Magistrate, Justiciar)
    Named according to respective cultures, and will be recruitable under a new tree of law buildings.

    These include: The Curia, Curia Regis, and Parliament.

    Agents

    Among these new building trees, are new recruit-able agents:



    Outlaws replace Witches

    The Archbishop replaces the Inquisitor, therefore can persecute Judges, as well as Outlaws, as it was historically.

    The preview image shows a Monk, and a Friar. However, in game there will be multiple of these types, for ex; The Black Friars, Benedictine Monks etc..
    These are based on different levels of priests but have unique ancillaries like herbal medicine, and monastery beer.
    They will be available in a separate "Monastery" building tree.

    Hereditary Titles

    Included in the mod will be all historical Earldoms/Mormaerdoms, Lordships and their hereditary titles and offices, passed from father to son.
    If the line of succession for a given title runs it's course, the Monarch will recieve the ancillaries after 2 turns of vacancy.
    Therefore, he will need to be regularly looked after in order to transfer those titles, as they will not be triggered to appear otherwise.

    Only titles of "Sheriff" and similar will be able to be acquired, if the title is vacant and a chosen general is in that given settlement.

    Each starting general, or historically spawned character will have a historical biography in his traits.

    These are Scotland's starting general's and Archbishop of St Andrews:
    (Notice, Loyalty is now Allegiance, Piety is now Dedication)

    Spoiler Alert, click show to read: 


    More on this in the future, leave comments, suggestions, feedback below lads




    Last edited by Zantorian; February 27, 2018 at 02:40 PM. Reason: Spy & Assassin updated*



  2. #2

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Reserved

    Also, to replace the Heretics, I was thinking to use some form of "revolutionary" or "recusant", just need to find a proper/historical name.
    Last edited by Zantorian; February 24, 2018 at 06:38 PM.



  3. #3
    isa0005's Avatar Campidoctor
    Join Date
    Jan 2008
    Location
    Australia, Victoria, Melbourne
    Posts
    1,582

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Amazing work as always! I love your use of MTW I portaits as well btw
    Also why not call "Heratics" simply "Dissidents" and then perhaps they could have traits or anciliaries that might effect what kind of "dissident" they might be, be it religious, cultural or otherwise.
    Last edited by isa0005; February 25, 2018 at 01:06 AM.

  4. #4

    Default Re: Preview - Governments, Agents, Titles & Biographies

    I like that idea!



  5. #5

    Default Re: Preview - Governments, Agents, Titles & Biographies

    A good question from a member of moddb, I would like to post his question, and my answer to clarify certain small details..

    Dendrotheos:
    Quick Q though: if religion has been replaced by law, what's the function you've given to monks and friars? Will they be other law raisers or will they function as public order raisers or inquisitors like the Archbishop?


    Answer:
    There are actually some agents missing such as "Surgeon" that you can put with your armies for morale etc.. As well as culture variants such as Brehons for Gaelic Ireland and so forth.. The monks will be in the same line as judges (no choice in the way the game is built) but it is their unique ancillaries and traits that will make them have bonuses toward "Public Health" and to reduce unrest (so increase happiness).. But they will have much weaker effect on the law side of things, in comparaison to the Judges. I can even negate their law powers by using hidden counter-traits.. They all share "Dedication" as their main trait instead of piety or management as was used in Britannia.. I found Dedication to be more neutral to multiple agent types. The Archbishop is the sole "Inquisitor" type agent.



  6. #6
    isa0005's Avatar Campidoctor
    Join Date
    Jan 2008
    Location
    Australia, Victoria, Melbourne
    Posts
    1,582

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Brilliant!

  7. #7
    Ngugi's Avatar TATW & Albion Local Mod
    Join Date
    Jan 2011
    Location
    Sweden
    Posts
    10,687

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Very nice

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

  8. #8

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Spy and Assassin updated*



  9. #9
    isa0005's Avatar Campidoctor
    Join Date
    Jan 2008
    Location
    Australia, Victoria, Melbourne
    Posts
    1,582

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Noice! Also I feel like this mod really neesds some more exposure to the rest of the TWC, perhaps you could speak to some of the gents upstairs about getting this preview on the front page mayhaps?

  10. #10

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Looks awesome. The historical accuracy makes my mouth water.... Haha

  11. #11
    PhilipO'Hayda's Avatar Vicarius
    Join Date
    Feb 2009
    Location
    Éire, in the Kingdom of Munster
    Posts
    2,640

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Mind blowing work!!! Thank you!

    Irish Historical adviser for Albion:Total war


  12. #12
    Aexodus's Avatar Persuasion>Coercion
    Join Date
    May 2017
    Location
    NI
    Posts
    8,765
    Blog Entries
    2

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Wew lad, these look fantastic Zantorian!
    Patronised by Pontifex Maximus
    Quote Originally Posted by Himster View Post
    The trick is to never be honest. That's what this social phenomenon is engineering: publicly conform, or else.

  13. #13

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Wow that sounds really good !
    Btw I love the new start models

  14. #14

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Epithets updated to blend better, makes placing generals more fun!
    Spoiler Alert, click show to read: 



  15. #15
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,734

    Default Re: Preview - Governments, Agents, Titles & Biographies

    Lovely
    Proud son of Aikanár and brother of Iskar

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •