Results 1 to 12 of 12

Thread: How-To: Create new Papal States and delete the old one

  1. #1
    M3rcury15's Avatar Libertus
    Join Date
    Dec 2006
    Location
    Estonia
    Posts
    97

    Default How-To: Create new Papal States and delete the old one

    How-To: Making the Papal States to a normal faction

    This is a tutorial to delete everything related to the pope but keep the faction so you can edit it and play with it.

    1) Open "descr_sm_factions.txt" in
    "installed folder"\Medieval II Total War\mymod\data

    2) Find the Papal States (Search papal_states)

    3) Original edition:

    Code:
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    
    faction                        papal_states
    culture                        southern_european
    religion                    catholic
    special_faction_type                papal_faction <-- Delete this line
    symbol                        models_strat/symbol_papacy.CAS
    rebel_symbol                models_strat/symbol_rebels.CAS
    primary_colour                red 239, green 239, blue 239
    secondary_colour            red 221, green 176, blue 69
    loading_logo                loading_screen/symbols/symbol128_papal_states.tga
    standard_index                3
    logo_index                    FACTION_LOGO_PAPAL_STATES
    small_logo_index            SMALL_FACTION_LOGO_PAPAL_STATES
    triumph_value                5
    intro_movie                    faction/minor_intro.bik
    victory_movie                faction/minor_win.bik
    defeat_movie                faction/minor_lose.bik
    death_movie                    faction/minor_lose.bik
    custom_battle_availability    no
    can_sap                        yes
    prefers_naval_invasions        no
    can_have_princess            no
    has_family_tree                    no <-- change this to YES
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    4) Edited Edition:

    Code:
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    
    faction                        papal_states
    culture                        southern_european
    religion                    catholic
    symbol                        models_strat/symbol_papacy.CAS
    rebel_symbol                models_strat/symbol_rebels.CAS
    primary_colour                red 239, green 239, blue 239
    secondary_colour            red 221, green 176, blue 69
    loading_logo                loading_screen/symbols/symbol128_papal_states.tga
    standard_index                3
    logo_index                    FACTION_LOGO_PAPAL_STATES
    small_logo_index            SMALL_FACTION_LOGO_PAPAL_STATES
    triumph_value                5
    intro_movie                    faction/minor_intro.bik
    victory_movie                faction/minor_win.bik
    defeat_movie                faction/minor_lose.bik
    death_movie                    faction/minor_lose.bik
    custom_battle_availability    no
    can_sap                        yes
    prefers_naval_invasions        no
    can_have_princess            no
    has_family_tree                    yes
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    5) That's it - No more excommunications, no more pope

    NB! Faction leader still has the pope's model on campaign map

    6)(Optional) You also should edit "campaign_descriptions" and "expanded" in "installed folder"\Medieval II Total War\mymod\data\text

    7)(Optional) In "expanded" file change these
    Code:
    {EMT_PAPAL_STATES_FACTION_LEADER}Papal States Pope
    
    {EMT_PAPAL_STATES_FACTION_LEADER_TITLE}Pope
    
    {EMT_PAPAL_STATES_FACTION_LEADER_NAME}Pope %S
    
    {EMT_PAPAL_STATES_FACTION_HEIR_NAME}!DO NOT TRANSLATE! PLAYER SHOULD NOT SEE THIS!
    
    {EMT_PAPAL_STATES_FORMER_FACTION_LEADER_TITLE}Pope
    to
    Code:
    {EMT_PAPAL_STATES_FACTION_LEADER}Papal States Leader
    
    {EMT_PAPAL_STATES_FACTION_LEADER_TITLE}King
    
    {EMT_PAPAL_STATES_FACTION_LEADER_NAME}King %S
    
    {EMT_PAPAL_STATES_FACTION_HEIR_NAME}Prince %S
    
    {EMT_PAPAL_STATES_FORMER_FACTION_LEADER_TITLE}King
    How-To: Create new Papal States

    1) Edit the same files

    2) Original edition:

    Code:
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    
    faction                        england
    culture                        northern_european
    religion                    catholic
    (Add here this "special_faction_type    papal_faction")
    symbol                        models_strat/symbol_england.CAS
    rebel_symbol                models_strat/symbol_rebels.CAS
    primary_colour                red 215, green 0, blue 0
    secondary_colour            red 255, green 210, blue 0
    loading_logo                loading_screen/symbols/symbol128_england.tga
    standard_index                12
    logo_index                    FACTION_LOGO_ENGLAND
    small_logo_index            SMALL_FACTION_LOGO_ENGLAND
    triumph_value                5
    intro_movie                    faction/major_intro.bik
    victory_movie                faction/england_win.bik
    defeat_movie                faction/england_lose.bik
    death_movie                    faction/england_lose.bik
    custom_battle_availability    yes
    can_sap                        no
    prefers_naval_invasions        yes
    can_have_princess            yes
    has_family_tree                    yes <-- change this to NO
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    3) Edited edition:

    Code:
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    
    faction                        england
    culture                        northern_european
    religion                    catholic
    special_faction_type                papal_faction
    symbol                        models_strat/symbol_england.CAS
    rebel_symbol                models_strat/symbol_rebels.CAS
    primary_colour                red 215, green 0, blue 0
    secondary_colour            red 255, green 210, blue 0
    loading_logo                loading_screen/symbols/symbol128_england.tga
    standard_index                12
    logo_index                    FACTION_LOGO_ENGLAND
    small_logo_index            SMALL_FACTION_LOGO_ENGLAND
    triumph_value                5
    intro_movie                    faction/major_intro.bik
    victory_movie                faction/england_win.bik
    defeat_movie                faction/england_lose.bik
    death_movie                    faction/england_lose.bik
    custom_battle_availability    yes
    can_sap                        no
    prefers_naval_invasions        yes
    can_have_princess            yes
    has_family_tree                    no
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    4) Congratulation England is the new papal state

    4.1) You can add this line to any faction and to any religion
    4.2) The pope only favors factions that are the same religion
    4.3) That means if you add this line to Islam religion faction then all other Islam religion factions will start favoring the "Papal States"
    4.4) Same is with Orthodox

    5) (Optional) If you add this line to any Islam faction then you can call Jihads besides Crusades

    6) (Optional) You can also add this to an Orthodox faction but you can't call the Crusades - Result CTD
    Last edited by Squid; July 14, 2009 at 04:14 PM.

  2. #2

    Default Re: How-To: Create new Papal States and delete the old one

    To call a crusade with an orthodox faction, I think you must modify descr_missions.txt too, adding "orthodox" religion in the list of the religions that can call crusades.

  3. #3
    AngryTitusPullo's Avatar Comes Limitis
    Join Date
    Jan 2006
    Location
    Kuala Lumpur
    Posts
    13,018

    Default Re: How-To: Create new Papal States and delete the old one

    Is there anywhere where we can edit to check where the target of Crisade/Jihad can be ? I mean it's funny earlier in the campaign as Egypt where you can call for Jihad to London.


    CIVITATVS CVM AVGVSTVS XVI, MMVI
    IN PATROCINIVM SVB Dromikaites SVB MareNostrum SVB Quintus Maximus
    Want to know more about Rome II Total Realism ? Follow us on Twitter & Facebook

  4. #4

    Default Re: How-To: Create new Papal States and delete the old one

    Wait wait... if you make an Islamic nation a special 'papal_states' faction and the other Muslim factions will 'favor' the new papal states, what happens to say the college of cardinals?

    Does this make a 'pope' figure for the Islamic faction in question? Is it possible, this way, to create a 'caliph' with this?

    Can there be TWO papal_states factions? Two popes, or a pope and a caliph, or a pope, caliph, and patriarch?

  5. #5

    Default Re: How-To: Create new Papal States and delete the old one

    Quote Originally Posted by Sher Khan View Post
    Wait wait... if you make an Islamic nation a special 'papal_states' faction and the other Muslim factions will 'favor' the new papal states, what happens to say the college of cardinals?

    Does this make a 'pope' figure for the Islamic faction in question? Is it possible, this way, to create a 'caliph' with this?

    Can there be TWO papal_states factions? Two popes, or a pope and a caliph, or a pope, caliph, and patriarch?
    UHHH... Good question.

    Why doesn't someone try it out. I would, but I have a slow and stressing pc and I would rather not get into this.

  6. #6

    Default Re: How-To: Create new Papal States and delete the old one

    important addition to this:
    when you follow correctly all of the editing and then decide say like me you play as Milan alot and want to make them the new papal faction you need to on the line you editing in giving the original papal states a family tree you need too change Milans(or whatever faction your changing) from yes to no for the family tree or your game
    will end everytime the pope dies

  7. #7
    Squid's Avatar Opifex
    Patrician Artifex Technical Staff

    Join Date
    Feb 2007
    Location
    Frozen waste lands of the north
    Posts
    17,760
    Blog Entries
    3

    Default Re: How-To: Create new Papal States and delete the old one

    Edited the first post, thanks.
    Under the patronage of Roman_Man#3, Patron of Ishan
    Click for my tools and tutorials
    "Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein

  8. #8
    Bela's Avatar Ducenarius
    Join Date
    May 2009
    Location
    The land of the crazy folk
    Posts
    947

    Default Re: How-To: Create new Papal States and delete the old one

    Sorry for resurrecting such an old thread, but I have a question regarding this topic. In the Sundering mod, egypt has the "special faction type papal faction" line. All works well, but when they lose their last settlement, their agents stay alive, but they do not get a settlement from another faithful catholic faction like they should. If the player gives them a settlement, all goes well again.
    Can you please help me pointing our where can I change this script?
    Last edited by Bela; February 25, 2013 at 05:09 AM.
    "No Rest until the Blood of Greenskins flows like Dark Ale upon the Earth!"

    +++ Josef Bugman +++




  9. #9

    Default Re: How-To: Create new Papal States and delete the old one

    Very interesting this option.

  10. #10

    Default Re: How-To: Create new Papal States and delete the old one

    Does anybody know if it is possible to add another "special_faction_type" so i can have more than 1 "pope" or papal election screen?

  11. #11
    ♔atthias♔'s Avatar dutch speaking
    Citizen

    Join Date
    Mar 2013
    Location
    France
    Posts
    4,059

    Default Re: How-To: Create new Papal States and delete the old one

    Quote Originally Posted by totalwarfan25 View Post
    Does anybody know if it is possible to add another "special_faction_type" so i can have more than 1 "pope" or papal election screen?
    no sorry
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  12. #12
    M.A.E's Avatar Miles
    Join Date
    Dec 2015
    Location
    By The Sea
    Posts
    343

    Default Re: How-To: Create new Papal States and delete the old one

    can someone implemented this in a mod before ? is that hardcoded ? if we add it to a faction what does the cardinals is replaced by ? and if it changes from catholic to say pagan and tred to change all -catholic- to -pagan- in appropriate files does it make pagan crusades on others ?
    I Came,I Saw I Partially Differentiate

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •