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Thread: Items/followers shop for Attila

  1. #1
    pointwolf's Avatar Tiro
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    Default Items/followers shop for Attila

    Hey All, I've just released a mod which adds a shop mechanic for warhammer 2 which I'm confident that can be used for Attila as well.

    http://steamcommunity.com/sharedfile...?id=1299294879

  2. #2
    Julio-Claudian's Avatar Senator
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    Default Re: Items/followers shop for Attila

    What is a shop mechanic?

  3. #3
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Items/followers shop for Attila

    Quote Originally Posted by Julio-Claudian View Post
    What is a shop mechanic?
    Check the mod. Basically using the technology tree for Warhammer 2, you spend x amount of money to buy a specific item such as a health potion that can be given to any character.
    I don't have a clue whether it'd work with being able to buy traits for specific characters such as "Good Governor" for Scipio Africanus though.



  4. #4
    pointwolf's Avatar Tiro
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    Default Re: Items/followers shop for Attila

    I can alter it for buying traits, its not hard. I just need more free time and I'll make a simple template for Attila.

  5. #5

    Default Re: Items/followers shop for Attila

    That's an interesting idea you have developed. But I don't see its application in the mod's setting. Traits and followers are generated dynamically as a result of actions, which is how we intend for the player to acquire them. Is there some area your mod may be tied to other than traits?
    Campaign modder for Ancient Empires


  6. #6
    pointwolf's Avatar Tiro
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    Default Re: Items/followers shop for Attila

    They are also dynamically generated in Warhammer, but this bypasses the rules and just gives the trait/follower/item for a certain cost.
    The other thing is you can set it to actually take you research time in order to get the stuff, so you could view it as additional cost.
    As for the mod's setting wasn't it possible in ancient Rome to just hire some retainer for his skills directly, and not needing to fight 3 battles against the Gauls to get a good centurion for your legions?

  7. #7

    Default Re: Items/followers shop for Attila

    You can also say the "Good Governer" trais can be taught at the academy in Rome once it's built, for a price
    I can see this working, even of not in this particular mod...

  8. #8
    pointwolf's Avatar Tiro
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    Default Re: Items/followers shop for Attila

    Ok then if you don't want items/followers, how about this http://steamcommunity.com/sharedfile...?id=1319004376 ??

  9. #9
    Julio-Claudian's Avatar Senator
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    Default Re: Items/followers shop for Attila

    Quote Originally Posted by pointwolf View Post
    As for the mod's setting wasn't it possible in ancient Rome to just hire some retainer for his skills directly, and not needing to fight 3 battles against the Gauls to get a good centurion for your legions?
    That would be a pretty cool use for it. Employing 'people'

  10. #10

    Default Re: Items/followers shop for Attila

    Quote Originally Posted by pointwolf View Post
    Ok then if you don't want items/followers, how about this http://steamcommunity.com/sharedfile...?id=1319004376 ??
    That's an interesting idea. I like it. Would it be difficult to create something similar for Attila?
    Campaign modder for Ancient Empires


  11. #11
    pointwolf's Avatar Tiro
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    Default Re: Items/followers shop for Attila

    It'll probably be just copy/pasting I have to download Attilla and make a template when i have the time.

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