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Thread: Agent movement range

  1. #1

    Default Agent movement range

    How do you increase the range of your own agents?

  2. #2
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Agent movement range

    Open up the latest version of Pack File Manager, click File - New, then right click and do Add - From Pack - data.pack - db - agents_tables. Then edit the move_points, and save your mod.



  3. #3

    Default Re: Agent movement range

    that only has the empire agents in it though. and changing the action points in land_units does nothing.

  4. #4
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Agent movement range

    Try anyway with the table I listed, the effect might extend to non-Empire agents as well.



  5. #5

    Default Re: Agent movement range

    it does not extend to other agents. weird that they dont have something easy to change like lords. also weird that if you increase the lords movement range and then put an agent in thier army it will put the range back to normal.

  6. #6
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Agent movement range

    That'd be because the movement range is restricted to the slowest unit, so artillery slows your army down (I think it does in Warhammer, I know it does in the other games).
    Try using the "Global Search" function in the Assembly Kit thats downloaded via Steam - Tools. That might help you find the correct thing to edit.



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