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Thread: AD: Bugs Thread

  1. #221
    Murakawa
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    Default Re: AD: Bugs, suggestions and discussion thread

    first of all, i have to say, really like your mod, nice work.

    quick question. how often are the faction events suppose to trigger? seems like i get one every turn. not that i'm complaining, with the rep rises and nice traits that i get from them. its just seems that my nobles are too greedy,

  2. #222
    Re Berengario I's Avatar Artifex
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    Default Re: AD: Bugs, suggestions and discussion thread

    They're are "random" each usually in the 5 - 10 years range but yes, the average is 1 every 2 turns.

    I want the player to have his hands full even without fighting and the plan is to add more and more events so to give even more variety... and yes the nobles were greedy and the kings were vain... think how many wars could have been financed instead than building all those unuseful cathedrals
    Last edited by Re Berengario I; February 15, 2007 at 06:10 PM.

  3. #223
    Murakawa
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    Default Re: AD: Bugs, suggestions and discussion thread

    well then, vain i shall be. banquets for all

  4. #224
    JaM's Avatar Empire Realism
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    Default Re: AD: Bugs, suggestions and discussion thread

    Quote Originally Posted by Re Berengario I View Post
    I think it's safe to assume it's the same as in RTW, so 500 (included the vanilla ones).
    So it is not a problem to make Faction specific units like French Mailed knights with its own stats... Thats your plan? Cant wait...

  5. #225
    JaM's Avatar Empire Realism
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    Default Re: AD: Bugs, suggestions and discussion thread

    Actually i think your mod, is one of the most ambitious mods so far... something like Europa Barbarorum for RTW. (but with faster releases )

    Mayor problem of M2TW game in any mod is that after certain number of time game start to be boring as there arent any chalenges...with all those events, ERA emerging units, buildings, that can be a really big change to stereotype...
    Last edited by JaM; February 15, 2007 at 06:56 PM.

  6. #226
    Re Berengario I's Avatar Artifex
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    Default Re: AD: Bugs, suggestions and discussion thread

    Quote Originally Posted by JaM View Post
    So it is not a problem to make Faction specific units like French Mailed knights with its own stats... Thats your plan? Cant wait...
    Nahhh... French Mailed Knights... what a horrid name!

    They'll be Bachelers au Cheval

  7. #227
    JaM's Avatar Empire Realism
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    Default Re: AD: Bugs, suggestions and discussion thread

    Yea, faction specific unit names... what can i say... + if they will have some unique stats.. perfect

    It is quite funny that CA made those faction descriptions like France is oriented on cavalry and they have same early units like others...
    Last edited by JaM; February 15, 2007 at 07:05 PM.

  8. #228
    Re Berengario I's Avatar Artifex
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    Default Re: AD: Bugs, suggestions and discussion thread

    If only we could have a model importer/exporter they won't have just a different name, textures and stats...

  9. #229
    Wimmer
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    Default Re: AD: Bugs, suggestions and discussion thread

    I'm guessing this isn't a bug, since noone else has had the problem, but since installing the mod(on a clean version of MTW 2 patched to 1.1) everytime I try to do a battle(in campaign or custom) I get a CTD. Perhaps I should uninstall and reinstall game, patch etc. all over again?

    Attached is my system log.
    Attached Files Attached Files

  10. #230
    Wimmer
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    Default Re: AD: Bugs, suggestions and discussion thread

    Ok, did a reinstall, testinga battle after each step(game install, patch, etc.). It's not the mod. It's the....unpacker? That's strange.

  11. #231
    JaM's Avatar Empire Realism
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    Default Re: AD: Bugs, suggestions and discussion thread

    Oh, maybe you didnt deleted those files that need to be deleted or game will always CTD. Look in the Tech section.

  12. #232
    Wimmer
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    Default Re: AD: Bugs, suggestions and discussion thread

    Quote Originally Posted by JaM View Post
    Oh, maybe you didnt deleted those files that need to be deleted or game will always CTD. Look in the Tech section.
    Yep. In fact, I was probably digging through the readme file after realizing that while you were writing that post. It had been so long since I did a clean install I forgot about that.

    I think I'll go find a hole to crawl into now. That, or play the mod.

  13. #233
    Yoshihara
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    Default Re: AD: Bugs, suggestions and discussion thread

    Two non critical bugs: 1) all watchtowers are in the Muslim form (stone towers); 2) sometimes the green movement path arrow for the rebel forces does not fade when their move is completed.

    Edited to add:
    The green arrow for the unfinished movement path on some rebel armies may actually be critical. The army doesn't seem to move any more once this "bug" occurs. Also, all of my saved games with one of the events present will not reload, including the auto save.

    Well, off to bed as all ten of my present series of games have this in it and as I said, none will work now. Time to start a new game this weekend.
    Last edited by Treesmasha; February 16, 2007 at 02:29 AM.

  14. #234
    G Rider's Avatar Kirā
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    Default Re: AD: Bugs, suggestions and discussion thread

    Very nice mod and fun to play.

    I've run into the esc with battle screen up CTD bug. It gives the unspecified error pop up and shut down.

    End of a turn I was besieged on two cities by the rebels. I started a counter battle and decided to do the other before the one I had selected with the battle screen open. I hit esc and loaded the autosave and ding. CTD. I restarted and tried to load that autosave again and I get the same CTD. Had to revert to a previous save.

    Can I load a texture mod with this without messing it up? In particular I'm fond on the simplicity of the Long Road Addon for a texture update.
    I'm not interested in winning an argument with a moron on the Internet. - G Rider

  15. #235
    Re Berengario I's Avatar Artifex
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    Default Re: AD: Bugs, suggestions and discussion thread

    If textures are just replacements for vanilla ones I can't see a reason why they shouldn't work. New units won't work instead.

    I never experienced the battle screen CTD neither the green arrow one and I sincerely cannot see what could cause them. I'll try to recreate that crashes in my games so to have a look a them.

  16. #236
    G Rider's Avatar Kirā
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    Default Re: AD: Bugs, suggestions and discussion thread

    Couple questions:

    Wounded generals ever fully heal? I see they get healthier as time goes on but is there a certain trait that will only get slightly better and a trait where they can fully recover?

    Does garrisoning in a fort reduce any costs?

    Is there a spread sheet or some listing for the exact cost of armies per stack, priests, assassins, spies?

    Does it matter how many generals are in a stack for the cost?

    This information is highly sought after as I need to economically plan how I'm going to convert the whole known world to Catholicism.
    Last edited by G Rider; February 16, 2007 at 08:06 AM.
    I'm not interested in winning an argument with a moron on the Internet. - G Rider

  17. #237
    G Rider's Avatar Kirā
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    Default Re: AD: Bugs, suggestions and discussion thread

    Got that CTD bug again. And again it's associated with hitting esc. I had a battle start that I initiated. I quick saved and then initiated the battle. Before I deployed my troops I had to leave the game to do some work. So I exited the battle got the lost then exited the game. I returned and tried to use continue campaign which would bring me to my quick save right before the battle. Ding. Unspecified error. So I then try to load the autosave which is only 5 minutes before the quick save and same. Ding. Unspecified error. Only other save I have and works is 11 turns before that. sigh...
    I'm not interested in winning an argument with a moron on the Internet. - G Rider

  18. #238
    G Rider's Avatar Kirā
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    Default Re: The epic saga of Normandy-Anjou

    double post
    Last edited by G Rider; February 16, 2007 at 11:27 AM.
    I'm not interested in winning an argument with a moron on the Internet. - G Rider

  19. #239
    Re Berengario I's Avatar Artifex
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    Default Re: AD: Bugs, suggestions and discussion thread

    Ok, I attacked a rebel army with england, the battle scroll popped up, hit ESC, saved, hit ESC again, exit the game, restart the game, continue campaign, I have the battle scroll as intended and no CTDs.

    I sincerelly doubt is a problem with the mod as I didn't touch these game mechanics (they're hardcoded btw). You can PM me your log though so I can have a look at it and maybe I can discover what can cause it.

  20. #240
    Bosphoran's Avatar Kirā
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    Default Re: AD: Bugs, suggestions and discussion thread

    hail re berengario;

    Will you upgrade turkish castle barrack units? I think it is pointless to upgrade barracks for infantry. City barracks units are more powerful than it. I just only upgrade ranges. That azabs and javelinmen sucks

    thank you

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