Hi AE team first id like to say how happy i am to see that you guys are getting a first release playable campaign, been following the mod for very long time.
Now to my concern and i wanted to know if some of you shared it in any way. Undoubtedly the battle mechanics and the way battle is going to be fought in the mod is the most historically correct and true to what battles were like at this time, and seeing some presentations about it from you guys and now from jackiefish the youtuber, it does look amazing and with the right set in difficulty, very hard for exp players.
Ive had this thought for a while but decided to post about it after seeing jackiefish second video about your mod were he fights the same battle but in this case the AI doesnt do as it should and as you guys have moded their behavior to be. I know that this is CA fault and there is only so much you guys can actually do, but this is a present problem in many mods across total war were even when heavily moded to behave in such a way in battle, sometimes the AI will just do whatever.
The concern i have is that due to how historically accurate your battle system is were units get quickly tired and drop stats so much and where flanking and use of back up or reinforcing forces and keeping units in reserves is so important, cases where the AI doesnt do this will be extremely easy to play and very boring.
Had any of you that much concern about this? Maybe the porcentage of cases where the AI doesnt behave strategically are very few in number to worry to much about?