Hello I used to play darth mod with rome toatalwar and it was awesome
I began to look for mods that solved some bugs and i find that you had already begin your mod, so i tried it, and it i was having quite fun since i realized that my turk archers wern't fireing at all from walls they looked as if they were shooting at the wall before him, i realized this with naftum but i thought that it was the game itself that was bugged but then i come to the forums and saw a post complaining to it too, i thing that the idea of making the gunpowder units not able to shot from behind buldings is a good idea and not make bow units be able to shot from imposible places is a good idea too, but now they are unable to shot or do things that i thing they could, whell the question is how i make them shoot as they did before, i have only to unpack desce_projectiles.txt from the original or i have to do something else for the animations?
And when i have them back how do i make the doors to take less to open i don't want to kill every asasulter becouse the ai is to dumb and form before the ballista towers (i noticed that with a full crusader army in line before them they make a ridiculous amount of damage, not the haboc i expected when i build them) and i think that if the archers shotted as they should the ia will take terrible losses
Well i will try to do it myself but i am not at all an expert moder and i think that i will have a lot of problems, another questions if i make this changes will i be able to still play with my actual campaign
p.s. sorry for the spelling i am not native english speaker