View Poll Results: Factions you cannot live without

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  • Seleucid Kingdom

    14 16.47%
  • Arverni

    4 4.71%
  • Macedon

    17 20.00%
  • Achaen League

    8 9.41%
  • Ptolemaic Kingdom

    16 18.82%
  • Pergamon

    3 3.53%
  • Lusitani

    3 3.53%
  • Pontus

    2 2.35%
  • Numidia

    0 0%
  • Marcomanni

    4 4.71%
  • Armenia

    1 1.18%
  • Nabatea

    1 1.18%
  • Suebi

    6 7.06%
  • Arsacid Dynasty

    3 3.53%
  • Bactria

    3 3.53%
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Thread: First Release Playable Factions

  1. #61
    UMCenturion's Avatar Ducenarius
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    Default Re: First Release Playable Factions

    Quote Originally Posted by rohirrimelf View Post
    Thanx devs for adding Macedon. These 5 nations seem like a good selection. With Rome, Carthage and Macadon alone this should keep me occupied for 200-300 hours if the game is at a good enough state at launch.
    I hope it is good enough for you guys. So far it's been a blast to play, and i know the ins and outs of the game at this point. Challenging, but rewarding if you plan correctly. One thing that I really want to add to this game - population mod, more custom cities, historical event messages, and unique dilemmas and incidents. but all that wont be worked on until after full release is completed. Also have some plans for scripting and historical armies and characters. But i caution - its way down the road, and im hoping the submod community will build off what we have already so i dont have to do it.

    Mod Lead - UI/2D Art - Custom Map Editing

  2. #62
    Joysong's Avatar Miles
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    Default Re: First Release Playable Factions

    Quote Originally Posted by UMCenturion View Post
    When we starting a closed testing phase, those who are able to mod will be criteria in order to be selected as a tester. Will release more details behind that soon.
    ok! count me in. My experience are based on DEI Submods Cultural Tensio and De AI Arbitriis. im not sure i can be a big of help but i have more hours on testing than actually playing a game

  3. #63

    Default Re: First Release Playable Factions

    I would be willing to help out with testing and possibly helping to get some factions done for the full release if your shorthanded

  4. #64

    Default Re: First Release Playable Factions

    Quote Originally Posted by DerThüringer View Post
    ...and you can wait so long more - they dont bring this mod to live.
    I've been waiting on this mod since it was announced. Post history can prove it probably. I think it is alright for me to state I have been waiting for so long and I don't need someone to tell me I can wait "so long more".

  5. #65

    Default Re: First Release Playable Factions

    Suebi, British Celts or Armenia/Galatians would be good


    Sent from my iPhone using Tapatalk

  6. #66
    Hoplite of Ilis's Avatar Domesticus
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    Default Re: First Release Playable Factions

    Quote Originally Posted by UMCenturion View Post
    Check out our custom battlemaps thread - there you can see all the cities we are going to implement. All still a work in progress, but once this mod is out, and submods and the community can keep it going, I am going back to make even more custom cities for gameplay experience.
    I've seen it - but not recently. Hah! It's going to be great, since they'll go into the campaign.

  7. #67
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: First Release Playable Factions

    5 excellent factions. Selecuids are my fav.

    So if I'm correct in assuming this UMC, the mod will be released with five playable factions to the public. But the mod will also have internal testing for those who are experienced in modding as well. Then you'll pretty have much sub mods.

    Correct me if I'm wrong in anything.

    I cannot wait for submods!

    And time to get some screenshots back.
    Last edited by The Wandering Storyteller; January 17, 2018 at 12:19 PM. Reason: C





















































  8. #68
    UMCenturion's Avatar Ducenarius
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    Default Re: First Release Playable Factions

    Quote Originally Posted by San Felipe View Post
    5 excellent factions. Selecuids are my fav.

    So if I'm correct in assuming this UMC, the mod will be released with five playable factions to the public. But the mod will also have internal testing for those who are experienced in modding as well. Then you'll pretty have much sub mods.

    Correct me if I'm wrong in anything.

    I cannot wait for submods!

    And time to get some screenshots back.
    That sounds about right. I'm looking forward to submods. I need a break from db editing, and get back to visuals, vids, and mapping.

    Mod Lead - UI/2D Art - Custom Map Editing

  9. #69
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: First Release Playable Factions

    Quote Originally Posted by UMCenturion View Post
    That sounds about right. I'm looking forward to submods. I need a break from db editing, and get back to visuals, vids, and mapping.
    Indeed!

    The day we all see: CAMPAIGN RELEASE DOWNLOAD LINK

    I think we'll all be glad once and for all.

    I expect a lot of submods to come sooner or later.





















































  10. #70

    Default Re: First Release Playable Factions

    Quote Originally Posted by UMCenturion View Post
    That sounds about right. I'm looking forward to submods. I need a break from db editing, and get back to visuals, vids, and mapping.
    You can say that again... all these building effects are driving me insane!
    Vespasian's own: Up the Augusta! For Cato!

    AE: Battle Balancing and BAI.

  11. #71

    Default Re: First Release Playable Factions

    Are you suffering from DB editing fatigue? If so, see your doctor, there could be a serious issue underlying.
    Shogun 2, no thanks I will stick with Kingdoms SS.

  12. #72
    Maetharin's Avatar Senator
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    Default Re: First Release Playable Factions

    Yeah like a serious DBitis xD
    nah, take your time guys, though would it be possible for you to open up a submod subforum so people can publish their visual mods? I‘ve f.e. been working on my Silver shields for a long time now.
    "Ceterum censeo Carthaginem delendam esse!"

    Marcus Porcius Cato Censorius

    "I concur!"

    ​Me

  13. #73

    Default Re: First Release Playable Factions

    +1 to galatians! My favorite faction to play in rome II by far. Interesting location, units and lore.

  14. #74
    airborne guy's Avatar Domesticus
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    Default Re: First Release Playable Factions

    So when does the internal testing start?

  15. #75
    UMCenturion's Avatar Ducenarius
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    Default Re: First Release Playable Factions

    Quote Originally Posted by airborne guy View Post
    So when does the internal testing start?
    I will be releasing details behind the campaign testing within the next 24 hours.

    Mod Lead - UI/2D Art - Custom Map Editing

  16. #76
    airborne guy's Avatar Domesticus
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    Default Re: First Release Playable Factions

    Quote Originally Posted by UMCenturion View Post
    I will be releasing details behind the campaign testing within the next 24 hours.
    That's awesome!

  17. #77

    Default Re: First Release Playable Factions

    Quote Originally Posted by UMCenturion View Post
    I will be releasing details behind the campaign testing within the next 24 hours.
    My body is ready

  18. #78

    Default Re: First Release Playable Factions

    Quote Originally Posted by UMCenturion View Post
    I have excluded Rome and Carthage, as these are already in process to be completely done by release date. please chose one. the top 3 will be included in the first release.

    WHY AM I ONLY JUST SEEING THIS NOW!!!!!!!

  19. #79

    Default Re: First Release Playable Factions

    Hurry up Guys,

    Before de Dev's at CA pump out a big Rome 3 and take a large percentage of your work. How fast are they making new titles? 1 per year? Just trying to healty motivate you guys

  20. #80
    UMCenturion's Avatar Ducenarius
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    Default Re: First Release Playable Factions

    Quote Originally Posted by ozzy1001 View Post
    Hurry up Guys,

    Before de Dev's at CA pump out a big Rome 3 and take a large percentage of your work. How fast are they making new titles? 1 per year? Just trying to healty motivate you guys
    Keep at it - we appreciate it.

    Mod Lead - UI/2D Art - Custom Map Editing

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