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January 02, 2007, 09:02 PM
#1
Laetus
Animation Help?
Hello Guys,
First post on here, so please forgive me if this is a question that has already been answered.
I see that there are SEVERAL threads already about re-skinning the models, so I wont even get into that question... HOWEVER....
I was wondering if anyone had any knowledge about scripting battles?
Basically I am working on a series of Video Production projects and I would like to use the Total War Engine to render simulations of historical battles. I know that it's possible to script AI settings for enemy armies to engage each other because we see basically this occur during a "tutorial" mission.
So, how the heck would I go into the custom settings and A) Create a mission that has two or more armies scripted to enage each other in specific places and at specific times? and B) Is it possible to enter such a "mission" as an "observer"? or would I have to purchase like 1 unit, and then just enter the game and un-restrict the camera and move it until I can see the action?
ANY help on this would be greatly appreciated. Thanks much.
-Paladin
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