Thanks.
depends on what AI: Battle or Campaign AI
As for Battle AI, there some avaiable like Real bad AI that needs only some adjustments and has a installment guide in there forum.
Most CAI need finetuning too. They mostly have things like the pope and papalfaction or other mechanics of me2tw in it. but you can adjust this easily. don´t forget to adress the descr_stat factions with CAI-profils. if not they are all "default" CAI.
Spoiler Alert, click show to read:
The Great Conflicts 872-1071
Incursio Pyrrhi - melts with Paeninsula Italica II
You'll also need to do something to the AI-switch code in the campaign_script, which flips them back and forth between our two custom states.
It began on seven hills - a historical house-ruled Romani AAR
Heirs to Lysimachos - a semi-historical Epeiros-as-Pergamon AAR
Philetairos' Gift - a second attempt at an Epeiros-as-Pergamon AAR