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Thread: Is this compatible with any AI mods? If so which ones?

  1. #1

    Default Is this compatible with any AI mods? If so which ones?

    Thanks.

  2. #2

    Default Re: Is this compatible with any AI mods? If so which ones?

    EBII has its own AI, crafted for the intricacies of this mod. It's a very good one. I don't think there's any other compatible AI mod. I'd expect AI to behave weirdly with any other AI, even if there would be a compatible one.

  3. #3
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: Is this compatible with any AI mods? If so which ones?

    depends on what AI: Battle or Campaign AI

    As for Battle AI, there some avaiable like Real bad AI that needs only some adjustments and has a installment guide in there forum.
    Most CAI need finetuning too. They mostly have things like the pope and papalfaction or other mechanics of me2tw in it. but you can adjust this easily. don´t forget to adress the descr_stat factions with CAI-profils. if not they are all "default" CAI.
    Spoiler Alert, click show to read: 
    Quote Originally Posted by k/t View Post
    "But I don't know how to mod!!!!"
    Learn. I didn't know how to do anything when I got this game, and now I know how to do quite a bit. Volunteer. Struggle. Figure it out.
    There are lots of cool mods that never see the light of day because people don't realize that mods need workers, not watchers, or realize it but continue to watch anyway.

    The Great Conflicts
    872-1071

    Incursio Pyrrhi - melts with Paeninsula Italica II

  4. #4

    Default Re: Is this compatible with any AI mods? If so which ones?

    You'll also need to do something to the AI-switch code in the campaign_script, which flips them back and forth between our two custom states.
    It began on seven hills - a historical house-ruled Romani AAR
    Heirs to Lysimachos - a semi-historical Epeiros-as-Pergamon AAR
    Philetairos' Gift - a second attempt at an Epeiros-as-Pergamon AAR


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