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Thread: Shadows look like total blobs. And lighting sucks.

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    Default Shadows look like total blobs. And lighting sucks.

    Sup yall
    Haven't posted on a forum in years, certainly not here. But this has been bugging me for a while and I have to ask about it.

    My issue is as follows: shadows look like total blobs.

    Yup, that's literally all there is to it.

    Even on ultra settings, there is no definition to unit shadows. They're just darkish blobs on the ground that look flickery and altogether messed up that just happen to emit from the ground underneath individuals and are often stretched out far too long.

    Matter of fact, the lighting everywhere just looks...off. The shaded side of a unit (not facing the sun) is just too damn dark. Upping the gamma you'd think would fix it, but it makes everything else look flat and washed out.

    I'm running on a GTX 660 ti with 4gb of memory, 16gb RAM...not sure what else can help.

    Any ideas what's wrong here?

    Thanks guys!
    Last edited by DaLeGiOnArY; December 03, 2017 at 01:05 PM.

    Proud creator of the original describe the person above you thread in '09.
    Also proud ragequitter.


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