1st place in the Overhauls and Compilations Mod category in 2017 Modding Awards
2nd place in the Overhaul/Mod category in 2018 Modding Awards
This Mod is situated in 1004 AD, just at start of the High Middle Ages. In Europe, major political changes and territorial redistributions have emerged. This stage leads to the formation of a new European space with greater stability than in previous centuries and where feudalism is consolidated, along with the birth of new local powers; but the territorial and economic ambition of the high nobility can bring numerous military conflicts.
Situation in the campaign map (Click to amplify)
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DOWNLOAD:
Steam link v.1.3: http://steamcommunity.com/sharedfile...?id=1300299639
Subscribe in the Workshop mod and the .pack file will be downloaded in your "\Total War Attila\data" folder. The mod is update automatically via Steam.
NOTE: If you select the "Grand Campaign" option, you can choose ALL FACTIONS of the mod.
Change Log |
v 1.3 (13.02.2018)
- Rebalanced some faction rosters.
- Added 8 new units to reinforce some rosters.
- Modified more VariantMeshDefinition files.
- Added some new scripts.
v 1.2 (01.02.2018)
- Included an extra campaign by request of some users with Kingdom of England unified (Wessex + Mercia) and the County of Aragon activated.
- Balanced the recruitment by technologies and the regions religions.
- Added 6 new units to reinforce some rosters.
- Modified more VariantMeshDefinition files.
v 1.1 (24.01.2018)
- Modified and improved more than 180 VariantMeshDefinition files to give a better appearance to the armies.
- Included an option for can play with all factions of the mod.
- Added new faction rosters for more variety.
- Added the major factions in custom battle. |