House Greyjoy |
Vickon Greyjoy
Age: 40
Rank/Titles: Lord Paramount of the Iron Islands, Lord Reaper of Pyke
Marital Status: unmarried
Children: None
Skill(s): +3 Naval Battle, +3 Survival
Wards: none
Squires: none
Equipment: Dual Double Headed Axes (Greatsword Equivalent +7 Duels, +2 Survival), Chainmail Armour (+10 hp, +1 Scout, +2 Duels, +1 Survival)
Retinue: none
Victarion Greyjoy
Age: 26, Born 214 AL
Rank/Titles: Master of the Iron Fleet
Marital Status: Unmarried
Children: None
Skill(s): +3 Naval Battle, +2 Survival, +2 Scout
Wards: none
Squires: none
Equipment: none
Retinue: None
Rickon Greyjoy
Age: 24, Born 216 AL
Rank/Titles:
Marital Status: Unmarried
Children: None
Skill(s): +2 Survival, +2 Sea Battles, +2 Scout
Wards: none
Squires: none
Equipment: none
Retinue: none
Asha Greyjoy
Age: 19, Born 221 AL
Rank/Titles:
Marital Status: Unmarried
Children: None
Skill(s): +1 Charisma, +3 Personal Combat, +2 Survival, +2 Battle, +1 to rout rolls against this character, -2% income
Wards: none
Squires: none
Equipment: none
Retinue: none
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Upgrades - Pyke |
Tier I
1. Small Trade Market - Gives access to the trade system, provides one resource to select to trade.
2. Militia Armoury: +500 Militia Points
3. Market Square: +10% income
4. Wall Reinforcements: +1 Siege Defence rolls
5. City Watch Quarters: 400 Light Infantry permanently stationed in your home territory. 6. Cannot be moved elsewhere.
(Coastal Only) Dockyard: +500 naval militia points, +10% income
Tier II
1. Medium Trade Market: Unlocks an additional trade resource, which may be kept or traded.
2. Town Watch: +1,000 Militia Points, 5% cheaper professional troop hire.
3. Merchant's Square: +10% province income
4. (Coastal Only) Large Dockyard: +750 naval militia points, 5% cheaper naval mercs, +5% income
5. Medium Trade Market: Unlocks an additional trade resource, which may be kept or traded.
Tier III
1. Barracks: +1,000 Militia Points, 10% cheaper professional troop hire.
2. (Coastal Only) Major Dockyard: +1,000 naval militia points, 10% cheaper naval mercs, +5% income
3. Large Trade Market: Unlocks an additional trade resource, which may be kept or traded.
4. Trade Hub: Allows owners of the province to gain an additional trade route.
Tier IV
1.
Trade Resources:
Timber (5% cheaper buildings, 20% cheaper professional ship hire, 10% cheaper professional ship upkeep)
Flax (+2 Charisma for the Lord, +20% faster ships)
Fish (+1,200 Naval Militia points)
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Greyjoy Levies |
Greyjoy Levy - 3,500 Levy Points
TBD Light Infantry
TBD Archers
Greyjoy Land Militia - 2,500 Points
Light Infantry:
Polearms:
Archers:
Heavy Infantry:
Light Cavalry:
Heavy Cavalry:
Greyjoy Naval Militia - 3,450 Points
Greyjoy Professional Soldiery - 5,000 Points
None Recruited
Greyjoy Professional Naval Units - 5,000 Points
none recruited
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Greyjoy Vassals |
House Saltcliffe
Levy - 1500 points
Light Infantry: 1,126
Archers: 376
Militia 1,125 points
Polearms:
Archers:
Heavy Infantry:
Light Cavalry:
Heavy Cavalry:
House Botley
Levy - 500 points
Light Infantry:
Archers:
Militia 375 points
Polearms:
Archers:
Heavy Infantry:
Light Cavalry:
Heavy Cavalry:
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