The Eyrie is an ancient castle and seat of House Arryn, one of the oldest lines of Andal nobility, within the Vale of Arryn. It is situated in the Mountains of the Moon astride the peak known as the Giant's Lance, several thousand feet above the valley below. Although small compared to the seats of other Great Houses in Westeros, the Eyrie is considered impregnable to attack. During winter years, the Arryns seek refuge against the cold at the base of the mountain in the Gates of the Moon.
The Eyrie is the smallest of the great castles, consisting only of a cluster of seven slim, white towers bunched tightly together. They can hold up to five hundred men. The castle is made of fine white stone. The towers encircle a garden, which had been meant as a godswood, but no weirwood heart tree would take root in the stony soil. The garden instead contains grass, shrubbery, and statuary. The barracks and stables are carved directly into the mountain. The granary is as large as those found in much larger castles, like Winterfell. The Eyrie also contains a sept. The waterfall known as Alyssa's Tears can be heard from the Eyrie.
Layout
- The High Hall is where the household takes meals. It is a long and austere hall, with walls made of blue-veined white marble. At the end of it sits the throne of the Arryns, a seat carved of weirwood. It has narrow, arched windows, between which are torches mounted on high iron or silver sconces.
- The Moon Door is a narrow weirwood door that stands between two slender pillars in the High Hall. A crescent moon is carved into the door, which opens inward, and is barred by heavy bronze. The door opens into the sky. Most executions at the Eyrie use this door, which opens onto a six hundred foot drop to the stones of the valley below.
- The Crescent Chamber is the Eyrie's reception hall. Here, guests are given refreshments and warmed by the fire after making the climb up the Giant's Lance.
- The Maiden's Tower is the easternmost of the seven towers of the Eyrie. From a balcony on the tower, one can see the Vale and the Giant's Lance.
- The Moon Tower contains the bedchambers of Lord Arryn.
- Sky cells are the Eyrie's infamous dungeons. They are shelves on the side of the mountain's sheer cliffs, left open to the cold sky, with slightly sloping floors to unnerve the prisoners. Many prisoners, driven mad by the cold and howling wind, commit suicide rather than remain imprisoned.
Defense
To reach the Eyrie, an invading army would have to overcome the Bloody Gate guarding the high road, then overcome the Gates of the Moon located at the bottom of the mountain and climb up the narrow goat trail. Under normal circumstances this would take half a day, all the while being exposed to attack from the defenders in the Eyrie and its three waycastles along the path.
- Stone, the first waycastle. The path to it is surrounded by forest. It has a massive ironbound gate. The stone walls are crowned with iron spikes and its two fat round towers raise above the keep.
- Snow, the second waycastle. The trail to it is steeper than that of Stone. It consists of a single fortified tower, a timber keep, and a stable placed behind a low wall of unmortared rock. It is nestled into the Giant's Lance so as to command the entire pathway from Stone to Snow.
- Sky, the third waycastle. The path to it is treacherous. It is open to the wind and the steps are cracked and broken from the constant freezing. Sky is a high, crescent-shaped wall of unmortared stone raised against the side of the mountain. Inside the walls are a series of ramps and a great tumble of boulders and stones of all sizes, ready to throw down or even cause a minor avalanche. There is a cavern containing a long natural hall, stables, and supplies. Handholds carved into the rock lead to the Eyrie, while earthen ramps give access to the walls. The Eyrie is located six hundred feet above this point
Bonuses
Flee to nowhere: Capture rolls of all characters in the Eyrie are increased by +2 chance of capture
The Sky Cells: The Eyrie's prisons, the Sky Cells, are small open shelves in the mountainside that ever-so-slightly slant downward. They are notorious for terrifying their unlucky occupants so greatly that many choose to commit suicide than to continue to rot there, in danger of simply rolling off the edge in their sleep every night and constantly exposed to the elements. Escape is impossible from the Eyrie. Additionally, all prisoners have a 2/20 chance each year to die while in the Eyrie.
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