Manfryd Whent, Lord of Harrenhal
Age: 29 (b. 211 AL)
Marital Status: Unmarried
Children: N/A
Traits (6 points): +2 Survival, +2 Duel, +3 Wealth (20%), +5% movement speed, -1 Battles, -1 to detection rolls, -1 Charisma
Temperaments: Choleric:
- Ill-Tempered: This character is ornery and seems to explode at the slightest provocation. While they've gotten into enough fights to toughen them up, a person who's as easily baited as a bull that sees red won't make a good commander. +1 Duels, -1 Battles.
- Impulsive: This character acts before (sometimes, without) thinking. They might move and decide more quickly than others, but their recklessness can lead them to disaster as well. +5% movement speed, -1 to detection rolls. Phlegmatic:
- Austere: This character disdains pomp and pageantry, instead preferring a plain & simple (the uncharitable might say 'rigidly spartan') lifestyle. +5% income, -1 Charisma.
Ser Robert Whent
Age: 25 (b. 215 AL)
Marital Status: Unmarried
Children: N/A
Traits (6 points): +2 Duel, +3 Battle, +1 Pillager, +2 Survival, -1 Charisma, +5% movement speed, -1 to detection rolls, +1 rout rolls against this character
Temperaments Choleric:
- Bloodthirsty: This character is hotheaded and loves to jump into fights, lethal or otherwise. This is not something others find endearing off the battlefield, though. +1 Battles, -1 Charisma.
- Impulsive: This character acts before (sometimes, without) thinking. They might move and decide more quickly than others, but their recklessness can lead them to disaster as well. +5% movement speed, -1 to detection rolls. Sanguine:
- Confident: This character is very self-assured, brimming with confidence and difficult to shake even under pressure. However, taken to an extreme, they can show a suicidal disregard for their life and the lives of others, and fail to take...well, failure into account when planning. +1 battle rolls, +1 to rout rolls against this character.
Sarya Whent
Age: 22 (b. 218)
Status: Unmarried
TRADE
Consumed Resources
First Trade Resource: (Small Marketplace Required)
Imported or Produced:
Second Trade Resource: (Medium Marketplace Required)
Imported or Produced:
Third Trade Resource: (Large Market Required)
Imported or Produced:
Exported Resources
Resource Name:
Exported to:
[insert additional slots as needed to organize imported or exported resources]
TAXATION LEVELS
(What is the taxation level)
(What lords are being taxed)
(level of revolt risk)
(vassal action penalty)
BUILDINGS
TIER I:
1. Keep Expansions: +25% castle garrison size permitted
2. Militia Armoury: +500 Militia Points
3. Market Square: +10% income
4. Wall Reinforcements: +1 Siege Defence rolls
5. City Watch Quarters: 400 Light Infantry permanently stationed in your home territory. 6. Cannot be moved elsewhere.
TIER II:
1. Town Watch: +1,000 Militia Points, 5% cheaper professional troop hire.
2. Merchant's Square: +10% province income
Harrenhal Levy Very Large Levy – 7,500 Points 5,625 Light Infantry
1,875 Archers
Atranta Medium Levy - 2,750 points
2,062 Light Infantry
688 Archers
Willow Wood Small Levy - 1,500 points
1,125 Light Infantry
375 Archers Shoreham Levy Very Small Levy - 750 points
562 Light Infantry
188 Archers
Esgaroth Levy Very Small Levy - 750 points
562 Light Infantry
188 Archers
STANDING FORCES
Personal Retinue and Professional Troops
Points Used: 0/5,000
Harrenhal: Large castle - may garrison an additional 200% of the levy. Requires at least 1,000 men to defend or a -1 siege defense modifier is applied.
The Curse of Harrenhal: Harrenhal is notorious in that those who control the castle often meet horrific ends, ever since Harren was burned to death in his castle. Chance of death in death rolls increases +1.
Last edited by Lucius Malfoy; December 16, 2017 at 06:32 PM.
Gaming Director for the Gaming Staff
Gaming Director for the Play-by-Post Subforum and the RPG Shed
It was some months before Robert Whent saw his cursed home of Harrenhal. He shudders slightly, thinking he saw something moving in Tower of Ghosts. The usual servants and guards welcomed him back, before a group of soldiers take him to see Lord Whent. Manfryd was presently dining alone when Robert entered. His brother waved to a servant who went to bring additional food and drink. As Robert sat down to eat, Manfryd pauses before pouring the wine. He leans back, with the jug still in hand.
Well, Robert? What did the Black Dragon say?
Robert sighs, knowing he was hungry, but aware that Manfryd wanted answers first.
He agreed to the terms and accepted whatever you offered him.
Lord Whent's eyes go up.
And? Is that all?
Robert nods which made Manfryd sigh, rubbing his temple slightly with his free hand.
So you don't know who we are to gain from the marriage I proposed?
Marriage was proposed? Robert blinks at his brother before shaking his head.
No, he didn't say anything, Manfryd.
Lord Whent remains silent for a moment before pouring wine into his brother's glass.
Then when you go back and join his company, find out immediately. I must either prepare our sister or myself. All of Westeros must be prepared.
Robert nods silently as he raises his glass to drink. Among the Black Brothers, Manfryd was the crueler and more ruthless of the two. If a ghost wouldn't kill Robert, certainly his brother would.
Gaming Director for the Gaming Staff
Gaming Director for the Play-by-Post Subforum and the RPG Shed