I have to add, they could've added a primitive family-tree of sorts for monarchy/empire governments...yet they didn't. It is still the lame "Great King Ptolemy Soter is succeeded by random Meneptah dude that joined the game 3 turns ago" thing. They could've at least allowed party members to have their kids off-map. Also, they again missed a large opportunity for increasing immersion and flavour by not allowing renaming of factions based on their government. Going from Roman Republic to Roman Empire, or turning into Peloponnesian League after conquering Greece as Sparta...there would've been much more. Especially with mods. I also don't like this "Administer" mission, since it is only temporary public-order modifier and you cannot appoint a person to be a true, working governor of a province like in Attila. Given CA's record, the people sent off to provinces for the administer mission won't even get traits or ancillaries based on their location (i.e. sending a senator to govern Syria turning him religious, or a man sent to administer Greece acquiring a great teacher, etc.). Rather lazy in my opinion. Still, it is far better than what we have right now, and infinitely ahead of the atrocious travesty that was Rome 2's politics in 2013.