Really? Warhammer 1 and 2 battles last a ton longer than ones from Attila, etc for me.
Thrones has very quick battle times, though. VERY quick. I think the longest non-siege battle I had was like 10-12 minutes.
Really? Warhammer 1 and 2 battles last a ton longer than ones from Attila, etc for me.
Thrones has very quick battle times, though. VERY quick. I think the longest non-siege battle I had was like 10-12 minutes.
when the union's inspiration through the worker's blood shall run,
there can be no power greater anywhere beneath the sun,
yet what force on earth is weaker than the feeble strength of one?
but the union makes us strong.
http://segabits.com/blog/2018/07/06/...a-games-doing/
Is it true that Thrones sold only 224,856 copies acording to a leak from Valve? Thats a New record guys
Yup, we already covered it in general topic because there are owner numbers for all TWs except Shogun 2.
http://www.twcenter.net/forums/showt...-player-counts
While I like it, I also think CA did mistake by releasing ToB as standalone game. It should be Attila“s DLC. Semi-standalone like FotS for Shogun 2. It would redeem some performance issues, possible allow discount for original Attila game/DLCs and such. This way, it is very weak in comparison with any other standalone game. And not so flashy and shiny. Simply people looking at past games like R2/Attila and new toys like Whs and 3K, ToB is weak in comparison...
Still WH looks like massive success. So far almost 3 mills copies so it is catching much older games like R2/Empire :-)
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"We're nice mainly because we're rich and comfortable."
But consider this, if ToB has pretty low numbers, why make any other smaller scale TWs in the future? Like TW Alexander..Last year CA explained that ToB is suppoed to be a from category of standalone smaller Saga titles. And with these numbers it could be very well the last one for near future...
I think it depends if it will continue to sell. I can see them making more, but now they may go more mainstream. Maybe give newer ones similar treatment to like 3K, on a lesser scale. ToB was pretty niche in itself, it probably owuld have sold more peddled as "Arthur" or something along those lines (Just an example of what I mean).
Last edited by SturmChurro; July 12, 2018 at 09:29 AM.
Standalone smaller titles that still makes money for them. It's about maximizing the potential of the studio. They already expected ToB to have lower numbers. It was a smaller game with a smaller price for a smaller crowd. Within context its hard to say it managed to pull low numbers. The question is, if it makes money, why not make it?
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"We're nice mainly because we're rich and comfortable."
Definitely looking at the Valve leak, TWs are selling long after release. So yeah, basically any game will sooner or later pay for itself.. My questions is more about if they will not change direction for more lucrative and accepted games/DLC/work. Basically look at current projects: WHs - success, R2 new content - success else they would not continue in it...have you seen new update content? Family trees? That“s the hype for next DLC... 3K are next big project, ToB - expecting only blood DLC ..nothing else. From all the current project it is possible the weakest result....I“m not saying it is bad product only that I would not be suprised if CA changed the formula or re-think Saga game.
Because it is supposed to be smaller project, without many additional DLCs, the project cannot get rich/big enough and cannot compete with other projects. Because you have to spend a lot resources to have generic factions etc etc while other games will simply later flash them out with additional DLCs. Here you have to spend more resources to flash them out enough because you cannot use excuse ..will be improve later. Just one example.
While EA, Ubisoft and maybe Activison are moving from single player games to games as services,online games because that“s the biggest money income right now. Heck some games next year will have Battle Royale mode instead of any singleplayer campagin (some FPS shootes black ops? , not sure now, battlfield?..) EA even saying they don“t want to make too much Star Wars games per year...so only trying the best possible in their eyes. Not RTS + Simulator + RPG + Shooter....only Battlefront II got green light, they even cancelled singleplayer game from Star Wars because it is not the most lucrative spending of money to gain more money ;-)
Projects like Witcher 3 and TeS are getting rarer and rarer... :/
I think even TW has so many posible expansions..like now R2 could easily get Alexander as big expansion or may be Saga game? We would find enough pros for such settings quite easily! ;-) But they are probably more things behind curtains that influence decisions that we don“t know right now...
Last edited by Daruwind; July 12, 2018 at 02:19 PM.
I think ToB will sell less as a DLC for Attila. This because people who may want to buy ToB but did not have Attila will have to buy both, which may reduce the numbers somehow.
200k will probably net around 6 million dollars and since I believe the cost if developing the game is less than 1 million (reused engine etc), the gane still make lots of money which can be generated for future Saga games.
New blogpost as interview with Jack Lusten:
https://www.totalwar.com/blog/blood-...or-jack-lusted
The most important part probably is lower. Modding tools are great plus, sadly there is no word about possible future content after Blood pack DLC..
What is the Assembly Kit and what will it contain?
Jack: The Assembly Kit is how we release official mod tools for Total War games. The Thrones Assembly Kit will be available as a beta via the Tools menu in your Steam Library in the next week or two, and will be immediately familiar to modders of Total War: ATTILA.
It will include the following tools:
- DaVE – Enables editing of the game’s database entries
- BOB – Enables processing of raw data such as textures, models, and animations
- TeD – Enables the creation of individual battlefields for land, sea, and sieges
- Terry – Enables the editing of campaign map aesthetics such as the heightmap, lighting, and props
What about the long-term future of Thrones of Britannia?
Jack: For now, we’re focusing on what improvements we can make to the game without losing the aspects many people enjoy.
The Thrones of Britannia Allegiance Update beta is available to try now. The Blood Pack will follow after the beta period when the final Allegiance Update is ready to be pushed to all players.
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"We're nice mainly because we're rich and comfortable."
Honestly no idea. Probably one major update was planned from beggining. Confusing fact for me is, from very beggining there was only one DLC in steam DB. IF they were planning DLCs, they would be there probably and Blood pack is similar to Blood and Gore from WH1/2 meaning it should be there too from beginning...
I like the changes, additions. With little more time and content it could be pretty good.
We surely could use TED for Rome 2.
SteamDB for ToB was updated and the only one DLC for ToB is now showing connection for Blood DLC....it looks like no more faction/content/whatever DLCs are planned for ToB (planned things are usually on DB from release date, unplanned things like Norsca/R2 are added later...FLC usually around release date)
https://steamdb.info/app/884620/subs/