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Thread: Unitmods and Politics-Betapatch

  1. #1

    Default Unitmods and Politics-Betapatch

    Hi,

    Did anyone figured out, what table must be changed to led unitmods work with the Betapatch?

    Thanks in advance.

  2. #2

    Default Re: Unitmods and Politics-Betapatch

    A entry in "Description Long" in the "land unit table" is now a must and fixed the problem.

    Thanks to Sebidee.

  3. #3

    Default Re: Unitmods and Politics-Betapatch

    So, are Unit mods already working for you , no missing textures or body parts? Can you develop the process to do it?

  4. #4

    Default Re: Unitmods and Politics-Betapatch

    No, i only figured out, how to avoid them stucking at the start loading screen. The missing body parts i donīt have figure out yet. Hopefully CA will patch it in Beta, it seems to have something to do with the models.

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