Electorate of TrierThe Electorate of Trier is most known for the city Trier, the oldest city in Germany which has existed since the 1st century. Trier, like six other Electors, was responsible for voting the emperor of the Holy Roman Empire into office. Throughout the early Middle Ages, Trier's land came mostly from the archdiocese that held only a few cities close to Trier. But, in 1212, Trier was given a charter from Emperor Otto IV that gave the city autonomy from the religious office that was established inside Trier, and as well raised the city to an Electorate, and its territory became that of the Archbishop-Electorate, an uneasy bond of faith and power.
"You friends of Saint Peter, you defenders of the holy Church, who place your mortal bodies in danger against the swords of your enemies on behalf of God and justice. Serve under Saint Peter, and he shall protect you with a host of saints and shields in battle!"
- Archbishop Albero of Trier
For Trier I decided to work the faction into three mostly distinct parts:
The first part are the forces known as the Electorate units. These will mostly consist of your standard levy troops, and trained militia troops, which are few and far in between and as a result, their armor and training will be lacking.
The second part are the Trier units. These units will be your trained and well-armored militia and infantry units that will be coming straight from the Trier itself. They will, without a doubt, be your champions of the early and high tier conflicts.
And finally, the last part is the Elector units, units that have taken heavy inspiration from Bishop's teaching of St. Peter, and use St. Peter as a symbol on quite a bit of their armor. These units will include the Elector-Knights (knights that use the St. Peter coat of arms instead of Trier's) and your heavy late tier units to replace the poor Electorate units of the first and second tier. Their armor will be on par if not possibly better than the Trier units in tier 3, and their training and morale will be almost exact, creating a pretty well-rounded highly lethal set of units.
(Note: The generals will soon have the mitre as well as the helmet)
Early Tier
General:
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Sword Infantry:
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Polearm Infantry:
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Spear Infantry:
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Shock Cavalry:
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Melee Cavalry:
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Archer / Crossbow Infantry:
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High Tier:
General:
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Sword Infantry:
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Polearm Infantry:
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Spear Infantry:
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Shock Cavalry:
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Melee Cavalry:
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Archer / Crossbow Infantry:
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Late Tier:
General:
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Sword Infantry:
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Polearm Infantry:
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Spear Infantry:
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Pike Infantry:
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Shock Cavalry:
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Melee Cavalry:
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Archer / Crossbow / Gunner Infantry:
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I'd like to thank everyone on the team for their help in making Trier happen!
As always, feel free to share feedback, suggestions, etc.!