Hello guys!
I'm here again to share a big problem that I've discovered about stormvermin rigid_models_v2.
You probably know that after the release of Wood Elfs (one years ago) a lot of modders discovered that wsmodels was broken (corrupting textures in game).
Well, actually the wsmodels still are not usable (the problem was not solved) and now the problem is started with the rigid_models too.
I made a simple test, switching skv_stormvermin_base from wsmodel to rigid_models_v2 (leaving vanilla textures), and the result is below:
In conclusion, stormvermin rigid_models breaks textures (using vanilla or modders textures).
I've already shared this problem in total war forum and steam
https://forums.totalwar.com/discussi...reaks-textures
http://steamcommunity.com/workshop/d.../?appid=594570
I kindly ask help to community to shout out this issue. Now if the rigid models are broken, how can we make our textures mods work?
P.S.: Today I've made a lot of tests trying to find a solution to make wsmodels works properly with my textures (using different textures compression and software - GIMP, PS -) but nothing works.