Here is version of 1.1 (author Hanesydd)
Strategic map features:
- civil and military infrastructure has been created in settlements
- Fortresses added
- Settlements levels have been reworked: USA and Confederation have three large cities both, many small ones, one main fortress and few forts. Mexico and Canada have one large city (capital) and one fortress
- Provinces have recources according to the history California - gold, Mexico - silver, Canada - forest etc.)
- North and South differ significantly due to the different recources, located on theirs territories
- Victory conditions have been changed: in campaign you need to capture important enemy cities
- Family trees have been removed
Recruitment features:
- Infantry is recruited in two ways: militia and hunters - in the city barracks, regular infantry - in fortresses
- Each barrack level in the city provides few types of infantrymen, which are limited
- в военном найме каждый уровень развития казармы или конюшни даёт несколько видов войск, количество которых возрастает от уровня здания
- militia and usual regilar infantry requires one turn to be recruited, additional infantry regiments and melee cavalry - two turns, elite infantry, marksmen\hunters, ranged cavalry and general unit - three turns
- in high level stables general unit can be recruited
- Fleet can be recruited
- you can hire priests in the temples
Download link
How to install: Download all parts, put scw folder into the mods folder of your Kingdoms.