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Thread: Radious Total War Mod - TW:WARHAMMER II (Updated 08.01.2018)

  1. #81
    San Felipe's Avatar Primicerius
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    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 14.12.2017)

    Really enjoy your mod for W2. But do you have anything that can limit the WE from trying to declare war on the Empire? Can we use more money mods or does Radious sort it out for itself?

    I'm playing Bordealux, and found that the High Elves declaring war on me...disappointing to say the least. What changes have you made for the Chaos invasion? Any plans for the TK? I notice Bordealux's units seem to win every time against impossible odds. Either I am playing with a mod that increases battle longevity, or I can't remember the top of my head. It doesn't seem fairly matched. I will have to disable mods and try and see which one it is.

    Though I have stupidly OP lords because I can't stand them just being finished within ten minutes. Only the Good ones though.

    You make W2 very enjoyable.
    Last edited by San Felipe; January 01, 2018 at 01:14 PM.










































  2. #82
    Radious's Avatar I came, I saw, I modded
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    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 14.12.2017)

    Quote Originally Posted by San Felipe View Post
    Really enjoy your mod for W2. But do you have anything that can limit the WE from trying to declare war on the Empire? Can we use more money mods or does Radious sort it out for itself?

    I'm playing Bordealux, and found that the High Elves declaring war on me...disappointing to say the least. What changes have you made for the Chaos invasion? Any plans for the TK? I notice Bordealux's units seem to win every time against impossible odds. Either I am playing with a mod that increases battle longevity, or I can't remember the top of my head. It doesn't seem fairly matched. I will have to disable mods and try and see which one it is.

    Though I have stupidly OP lords because I can't stand them just being finished within ten minutes. Only the Good ones though.

    You make W2 very enjoyable.

    I suggest to avoid any economy changing mods.

    Ai gets random profiles at each campaign start, on higher difficulties those are more agressive ones and can happen that almost any faction can declare war on any faction.

    CHaos invasion was reworked entirely - totaly rebalanced and reworked Ai army compositions, better units in all waves, more variable, hordes are more developed and spawn more armies to be overall bigger challenge.

    Tomb Kings will receive same love as all other factions, so yes, big plans with them. :-)

    Ai resolves all via autoresolve (which our work is not changing) and current vannila one is sometimes messy and weird, CA promised fixes in next patches.

    Thank you Sir!

    Winner of the 2011, 2012. 2014, 2015 and 2016 Modding Awards in Total War Shogun 2, Rome 2, Attila and Warhammer
    Follow us here - Team Radious




  3. #83
    Radious's Avatar I came, I saw, I modded
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    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 02.01.2018)

    Radious Total War Mod - Warhammer 2 - Updated 02.01.2018 - https://www.patreon.com/posts/16182430

    New update is here same as is new year! Enjoy new changes and prepapre for upcoming Tomb Kings which will get our full support and love same as all others!

    And if you wish, consider supporting our work here - https://www.patreon.com/Team_Radious

    Team Radious

    Winner of the 2011, 2012. 2014, 2015 and 2016 Modding Awards in Total War Shogun 2, Rome 2, Attila and Warhammer
    Follow us here - Team Radious




  4. #84
    Radious's Avatar I came, I saw, I modded
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    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 02.01.2018)

    New translation, news and other stuff! - https://www.patreon.com/posts/16239796

    Much more content on the way, stay tuned for info and updates!

    Team Radious

    Winner of the 2011, 2012. 2014, 2015 and 2016 Modding Awards in Total War Shogun 2, Rome 2, Attila and Warhammer
    Follow us here - Team Radious




  5. #85
    Radious's Avatar I came, I saw, I modded
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    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 02.01.2018)

    Radious Tier 4 Minor Settlements Submod (Warhammer II) - Released! - https://www.patreon.com/posts/16273764

    Submod you asked for very long time is finally Live for you al!

    Have a great fun, enjoy and if you wish, consider supporting us at https://www.patreon.com/Team_Radious

    Team Radious

    Winner of the 2011, 2012. 2014, 2015 and 2016 Modding Awards in Total War Shogun 2, Rome 2, Attila and Warhammer
    Follow us here - Team Radious




  6. #86
    Radious's Avatar I came, I saw, I modded
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    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 08.01.2018)

    Radious Total War Mod - Warhammer 2 - Updated 08.01.2018 - https://www.patreon.com/posts/16293435

    Big update for you today with many changes and new content!

    Have fun, enjoy and if you wish, consider supporting us at https://www.patreon.com/Team_Radious

    Team Radious

    Winner of the 2011, 2012. 2014, 2015 and 2016 Modding Awards in Total War Shogun 2, Rome 2, Attila and Warhammer
    Follow us here - Team Radious




  7. #87

    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 08.01.2018)

    Hello! I just want to say I really love your mod.

  8. #88
    Radious's Avatar I came, I saw, I modded
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    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 08.01.2018)

    Tomb Kings DLC - Radious Mod Update Progress - https://www.patreon.com/posts/16417789

    Complete info about current process, daily updated. We are working as hard as possible to have it ready for you guys!

    Team Radious

    Winner of the 2011, 2012. 2014, 2015 and 2016 Modding Awards in Total War Shogun 2, Rome 2, Attila and Warhammer
    Follow us here - Team Radious




  9. #89
    Radious's Avatar I came, I saw, I modded
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    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 08.01.2018)

    Information Thread for Potential New Tomb King Units - https://www.patreon.com/posts/16432381

    Massive article for newest faction which covers all potential units we may add in near future! Same as with other factions, all is based on massive lore research of WH universe!

    Team Radious

    Winner of the 2011, 2012. 2014, 2015 and 2016 Modding Awards in Total War Shogun 2, Rome 2, Attila and Warhammer
    Follow us here - Team Radious




  10. #90
    Radious's Avatar I came, I saw, I modded
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    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 08.01.2018)

    Info and changelog for our Patrons about Tomb Kings DLC and new update! - https://www.patreon.com/posts/16523677

    Massive work has been done to make this happen and fully operational again!

    Big thanks to all our supporters!

    If all will be ok, update will go Live for everyone same as dlc on 23.1.2018!

    Team Radious

    Winner of the 2011, 2012. 2014, 2015 and 2016 Modding Awards in Total War Shogun 2, Rome 2, Attila and Warhammer
    Follow us here - Team Radious




  11. #91
    Radious's Avatar I came, I saw, I modded
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    Default Re: Radious Total War Mod - TW:WARHAMMER II (Updated 08.01.2018)

    Good day everyone! We are preparing for all our patrons once per month a new Quiz program, with the help of Malekith The Witch King and Cossim (who will provide rewards for winners)! We will post on our Patreon - https://www.patreon.com/Team_Radious a quiz with usually 3-4 questions (it can be related to warhammer lore or any total war game) and the person who get all correct first will then win 1 Total DLC out of 3 which we will choose for each month, winner will pick 1 of these 3. We will start in this month! Its a small token from us to all of you, our great patrons!

    Winner of the 2011, 2012. 2014, 2015 and 2016 Modding Awards in Total War Shogun 2, Rome 2, Attila and Warhammer
    Follow us here - Team Radious




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