Hello to every and each of you.
I am writing a thesis on game modding (engineering degree) - Reverse Engineering In Service Of Entertainment - Game Modding
I need some help with the part about "reasons for popularity" and "opposition". I hold this community in high regard (along with some part of Ludeon Forums) and as such I would like to include your aggregated opinions in my thesis.
If you would be so kind, please provide answers to the following questions:
Do you use game mods? (not focusing only on total war)
If you do, what would be the three(maximum) most important factors that have you using them?
If not, why are you not interested or opposed to modding? (three factors maximum)
Example answers:
Yes.
I use game mods, because the games get boring after a while, and it helps to freshen them up. I also feel that developers do not always deliver 100% of what their game could have to offer.
No.
I am oppossed to the very idea of modding. Games as art should be digested as the author intended. Most often the mods are just a way for players to cheat their way to victory.
Thank you in advance. The thesis will be made available after the academic process is over. Please send me a private message if you are interested in being informed about its availability. Thesis will be in English (around 30 A4 pages).(ETA: February 2018)