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Thread: [submod] De AI Arbitriis

  1. #161
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [submod] De AI Arbitriis

    Quote Originally Posted by Dardo21 View Post
    Actually I have never used DAIA :>.
    Heretic.

    Quote Originally Posted by Jake Armitage View Post
    Ok, I'll do an update when 123 (not testing, cause testing works with DAIA) is released.
    Then I'll ask Greek Strategos or Joysong to upload in OP.
    Feel free.

  2. #162
    Jake Armitage's Avatar Artifex
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    Default Re: [submod] De AI Arbitriis

    Seems to me that DAIA is fully compatible with 1.2.3 beta.
    Game runs fine.
    Checked tables and there are only some changed values between 123 and 122, nothing that could conflict.

  3. #163
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [submod] De AI Arbitriis

    Quote Originally Posted by Jake Armitage View Post
    Seems to me that DAIA is fully compatible with 1.2.3 beta.
    Game runs fine.
    Checked tables and there are only some changed values between 123 and 122, nothing that could conflict.
    Hopefully.I haven't tested anything yet.

  4. #164

    Default Re: [submod] De AI Arbitriis

    Hi all, has this or a version of DAIA been incorporated into DEI now or can it still be used as stand alone?

    The reason is ask is i was checking some of the 1.2.3 beta notes and noticed some similarities ie - Fixed some CAI personalities not having proper occupation decision priority settings so they weren't using our different cultural settings. Now Barbarians should be more likely to sack, Greeks more likely to liberate, Eastern factions more likely to vassal and Rome more likely to occupy.

  5. #165
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [submod] De AI Arbitriis

    Quote Originally Posted by FrontierWolf View Post
    Hi all, has this or a version of DAIA been incorporated into DEI now or can it still be used as stand alone?

    The reason is ask is i was checking some of the 1.2.3 beta notes and noticed some similarities ie - Fixed some CAI personalities not having proper occupation decision priority settings so they weren't using our different cultural settings. Now Barbarians should be more likely to sack, Greeks more likely to liberate, Eastern factions more likely to vassal and Rome more likely to occupy.
    I know that Dresden already made a few changes but we haven't incorporated it in the main mod.

  6. #166

    Default Re: [submod] De AI Arbitriis

    Quote Originally Posted by ♔Greek Strategos♔ View Post
    I know that Dresden already made a few changes but we haven't incorporated it in the main mod.
    Ok thanks, i'll go ahead and install it then.

  7. #167
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    Default Re: [submod] De AI Arbitriis

    Quote Originally Posted by FrontierWolf View Post
    Ok thanks, i'll go ahead and install it then.
    Please report anything weird, I won't start a new campaign soon.
    Thx

  8. #168
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [submod] De AI Arbitriis

    I know that Jake said that's ok but it's not officially updated. Just to let people know.

  9. #169
    Jake Armitage's Avatar Artifex
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    Default Re: [submod] De AI Arbitriis

    It should be better to update the pack, since seems that DeI team worked towards this (or a better) direction, changing many things.
    I'll have a look sooner or later and then upload a pack, if there is still a reason.

  10. #170

    Default Re: [submod] De AI Arbitriis

    The DeI changes are in the mod but they are like a softcore version of this submod

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  11. #171
    Jake Armitage's Avatar Artifex
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    Default Re: [submod] De AI Arbitriis

    Yeah, imagined that

  12. #172
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [submod] De AI Arbitriis

    I believe Jake could take care of the harder version. His submods are in the same more competitive direction already

  13. #173
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    Default Re: [submod] De AI Arbitriis

    Sooner or later

  14. #174
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [submod] De AI Arbitriis

    Quote Originally Posted by Jake Armitage View Post
    Sooner or later
    That's fine. Better than never.

  15. #175

    Default Re: [submod] De AI Arbitriis

    Quote Originally Posted by Jake Armitage View Post
    Please report anything weird, I won't start a new campaign soon.
    Thx
    Hi, sorry about the delay.
    A few observations i wanted to inform you about.
    I don't believe that DAIA is actually working with 1.2.3 as i have noticed some strange shenanigans going on in my campaign. After approx 100 turns Medewi have destroyed Ptolemaioi who are left with 1 region and hold land from Kyrene to Kush, Seleukidai have been reduced to 1 region also, Koinon Galaton have the majority of Anatolia and the Eastern Med, Lusotannan have the majority of the Iberian peninsula, Dalmatae has Pella and a few nearby regions( i have never even seen them move before), Helvetii have moved north and captured several settlements, whilst Carthage and Epirus have not expanded at all despite only been at war with a few factions. Basically the Barbarians don't seem to be sacking but occupying, Massalia has liberated 1 settlement but no other Greek faction has and the Eastern Factions are occupying also rather than creating vassal states it would seem to me.
    I know a lot of this is down to the roll of a dice(so to speak), but this feels very different to any other campaign that i have played before and a lot of the major players are on the verge of extinction which doesn't seem right or historical. Whether this is down to DAIA been outdated or changes that were made in 1.2.3 i am not sure but it is a strange campaign.

    I am playing as Rome, not opted into the Ancestral Beta yet. Have a few Dei submods,No Po garrison negative, All diplomatic options, 12tpy mod, Ui and graphical mods but nothing that i can see which would interfere.
    Last edited by FrontierWolf; July 15, 2018 at 06:16 PM.

  16. #176
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    Default Re: [submod] De AI Arbitriis

    sorry guys, sooner or later, i really don't have time to open files, look at them , test them.
    I have time only to use the chit chat part of this forum.
    It is more than a month that I do not open a videogame.

  17. #177

    Default Re: [submod] De AI Arbitriis

    Quote Originally Posted by Jake Armitage View Post
    It is more than a month that I do not open a videogame.
    How is it you still haven't lost your mind yet?

  18. #178
    Jake Armitage's Avatar Artifex
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    Default Re: [submod] De AI Arbitriis

    the obsession inside me is a non depending constant
    https://www.youtube.com/watch?v=LgmxMuW6Fsc

  19. #179

    Default Re: [submod] De AI Arbitriis

    Quote Originally Posted by Jake Armitage View Post
    sorry guys, sooner or later, i really don't have time to open files, look at them , test them.
    I have time only to use the chit chat part of this forum.
    It is more than a month that I do not open a videogame.
    Cool, i understand. I was just reporting what was asked.

  20. #180
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [submod] De AI Arbitriis

    Quote Originally Posted by FrontierWolf View Post
    Cool, i understand. I was just reporting what was asked.
    You did good. Jake is just busy with RL. He's living the adult dream.

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