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Thread: [HS] War for Britannia

  1. #1
    Hannibal2001's Avatar Simply Barbaric
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    Default [HS] War for Britannia

    War for Britannia
    (using Balanced British Isles by Saleska2- https://drive.google.com/file/d/0B5y...XE2YU1jMXc1d3c
    replace the descr_strat with this one - https://drive.google.com/open?id=0B1...y1GRXFYM0laVlU)



    Players:

    Kingdom of England: ArBo
    Kingdom of Norway: Hannibal2001

    Kingdom of Ireland: LordPureLegacy
    Kingdom of Wales: PeaMan
    Kingdom of Scotland:ScotlandIsBest
    The Baron's Alliance: Mergor
    Rebels: CommodusIV

    Admin: HouseStarkFTW


    General Rules
    - Time to play your turn is 24h. The Admin may grant a 24h extension if needed.
    - If you are late with no notification you will be subbed or skipped by
    the admin. Do not expect the admin to spend a lot of time on your turn. Once you have been subbed/skipped it is final. Do not ask to replay if you do not like the results.
    - If you need to be subbed/skipped too often you will be replaced.
    - No exploits/bugs allowed. F.e. movement bug, naval attack spam, merchant stack/fort, agent stomping, surrounding armies/navies to deny retreat, armies on ships to go through enemy zone of control (brown tiles where armies should stop), spies spreading plague.. ect

    Military Rules
    - No one turn peace, but you are not allowed to attack someone who has not played their turn yet.
    - No Jihad or Crusades aloowed.
    - Manual battles are allowed. Screenshots must be posted with: odds and result screens, mouse over the odds bar to show the ratio, the armies involved with their banners visible on the campaign map, unit card of siege unit (ballista/catapult) must be visible if used to directly assault settlement.
    - Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn. This is to make it fair for people who are defeated by players that come before them in the turn list.Armies standing in fortifications (fort/settlement) when defeated are excluded from this rule.
    - Not allowed to sally out if the result is a defeat.
    - You are not allowed to post a losing Naval Battle.
    - Not allowed to post a losing battle.
    - Heroic victories are not allowed in Naval battles.
    - Ships cannot leave blockaded ports. No attacking ships in ports using a game bug. It's not allowed to keep units protected by placing them in ships docked in a port.
    - Ports can also be blockaded by ground forces - At least two units are required for each ship in port in order to hold the blockade.
    - You are not allowed to construct watch towers. This is to prevent blocking the possible construction of forts.
    -Troops spawned by events get's one turn invincibility, unless stated otherwise.
    - Siege equipment can only attack forts/settlements once a turn.
    - Ballista can attack any wall.
    - Not allowed to siege a settlement/fort to deny the garrison from assisting in battle.

    Agent Rules
    - Spies need 40% to open gates (screenshots required)
    - Spies have to re-enter settlements the same turn the settlement is captured.
    - Assassins cannot sabotage and are not allowed to kill Family members, 45% to kill Generals and need 30% to kill other agents.(screenshots required)
    - Princesses are not allowed to steal Family Members. They may marry other players Family Members only through diplomatic means.
    - Merchants are allowed to eliminate other merchants only in your own regions or regions you have acquired Trade rights to. Screenshots required
    - Bribed armies/agents are allowed to move the same turn they were bribed.

    Settlement Rules
    - You may only destroy Temples, Guilds, Military Buildings and buildings that produce Spies or Assassins.
    -In order to Destroy any buildings you must have held control of the settlement for at least 3 turns.
    - You are allowed to destroy Temples immediately.
    - You are not allowed to destroy building when a superior enemy army is in range.
    - You are not allowed to destroy ports if they are blockaded.
    - When receiving a region through diplomacy all units except 1 must be disbanded.
    - Not allowed to exterminate settlements

    Last edited by Hannibal2001; March 26, 2018 at 12:46 PM.

  2. #2
    Hannibal2001's Avatar Simply Barbaric
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    Default Re: [HS] War for Britannia

    The first turn can be seen here - http://twhotseats.forumotion.com/t82-wfb-saves-thread

  3. #3
    Hannibal2001's Avatar Simply Barbaric
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    Default Re: [HS] War for Britannia


  4. #4
    HouseStarkFTW's Avatar Ducenarius
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    Default Re: [HS] War for Britannia

    Reminder sent.

  5. #5
    Mergor's Avatar T H E | G O R
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    Default Re: [HS] War for Britannia


  6. #6
    Dismounted Feudal Knight's Avatar my horse for a unicode
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    Default Re: [HS] War for Britannia

    With great power, comes great chonky dragons to feed enemies of the state. --Targaryens?
    Spoiler for wait what dragons?



  7. #7

  8. #8
    LordPureLegacy's Avatar Decanus
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    Default Re: [HS] War for Britannia

    Scotland Up!
    https://drive.google.com/file/d/1c9r...ew?usp=sharing

    King Haakon lays dead in the water forever drifting, King Brian releases a statement that all English Diplomats are warned to disembark along with the rest of the English or may they meet dreadful circumstances.
    Study Strategy Over The Years And Achieve The Spirit Of A Warrior. Today Is Victory Over Yourself Of Yesterday; Tomorrow Is Victory Over Lesser Men.- Miyamoto Musashi

  9. #9

  10. #10
    Hannibal2001's Avatar Simply Barbaric
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    Default Re: [HS] War for Britannia

    Barons is up! - https://drive.google.com/open?id=1K2...jJL-QHZs2nyRpk

    https://postimg.org/image/p173u3ckz/

    Quote Originally Posted by LordPureLegacy View Post
    King Haakon lays dead in the water forever drifting, King Brian releases a statement that all English Diplomats are warned to disembark along with the rest of the English or may they meet dreadful circumstances.
    King Haakon is well, planning his invasion on Ireland .

  11. #11
    Mergor's Avatar T H E | G O R
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    Default Re: [HS] War for Britannia


  12. #12
    Dismounted Feudal Knight's Avatar my horse for a unicode
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    Default Re: [HS] War for Britannia

    Remenants of the Welsh continue to resist, though it is unlikely they will succeed. Still, they will not be taken quietly...

    Onto the English,
    https://cdn.discordapp.com/attachmen..._England_4.sav
    With great power, comes great chonky dragons to feed enemies of the state. --Targaryens?
    Spoiler for wait what dragons?



  13. #13
    ArBo's Avatar Senator
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    Default Re: [HS] War for Britannia

    Ireland - https://drive.google.com/open?id=1LQ...55z9wD6D3kcmbG
    One of the remaining Welsh settlements was taken quietly. The other one will be taken quietly next turn.

  14. #14
    LordPureLegacy's Avatar Decanus
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    Study Strategy Over The Years And Achieve The Spirit Of A Warrior. Today Is Victory Over Yourself Of Yesterday; Tomorrow Is Victory Over Lesser Men.- Miyamoto Musashi

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  16. #16
    Hannibal2001's Avatar Simply Barbaric
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    Default Re: [HS] War for Britannia

    EDIT : Barons - http://www.mediafire.com/file/598sda...B_Barons_4.sav

    Sunk an Irish ship.
    Last edited by Hannibal2001; March 21, 2018 at 01:43 PM.

  17. #17
    Mergor's Avatar T H E | G O R
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    Default Re: [HS] War for Britannia


  18. #18
    Dismounted Feudal Knight's Avatar my horse for a unicode
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    Default Re: [HS] War for Britannia

    With great power, comes great chonky dragons to feed enemies of the state. --Targaryens?
    Spoiler for wait what dragons?



  19. #19
    ArBo's Avatar Senator
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    Default Re: [HS] War for Britannia

    Sorry for the delay, wasn't notified...
    Ireland up - https://drive.google.com/open?id=1B0...k0VqGFLJc3fSVG
    Cardiff taken and several spawned rebel forces taken out (and so my amount of drillmasters steadily grows...)

  20. #20
    LordPureLegacy's Avatar Decanus
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    Default Re: [HS] War for Britannia

    Study Strategy Over The Years And Achieve The Spirit Of A Warrior. Today Is Victory Over Yourself Of Yesterday; Tomorrow Is Victory Over Lesser Men.- Miyamoto Musashi

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