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Thread: .xml editor, the best I found

  1. #1

    Default .xml editor, the best I found

    Try this to edit .xml documents in M2TW:


    http://symbolclick.com/download.htm




    Once you get a hang of it, It makes everything super easy.

  2. #2
    Average British Student
    Join Date
    Mar 2005
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    England
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    2,908

    Default Re: .xml editor, the best I found

    I was using Microsoft Notepad XML 2007. I look in to it - Thanks

  3. #3
    rebel5555's Avatar Foederatus
    Join Date
    Nov 2006
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    The Farside of the Moon
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    39

    Default Re: .xml editor, the best I found

    Here's another good XML editor it's called Notepad ++. It has a lot of extra features too such as hex editing and a lot more. Here's the link http://notepad-plus.sourceforge.net/uk/site.htm
    "With all my devotion to the Union and the feeling of loyalty and duty of an American citizen, I have not been able to make up my mind to raise my hand against my relatives, my children, my home. I have therefore resigned my commission in the Army, and save in defense of my native State, with the sincere hope that my poor services may never be needed, I hope I may never be called on to draw my sword....."
    Robert E. Lee

  4. #4
    kleemann's Avatar Libertus
    Join Date
    Jan 2006
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    In EU (Estonia)
    Posts
    74

    Default Re: .xml editor, the best I found

    I use Open XML editor.
    Trading tip: Load your mercants on your (crapy, cheap upkeep) unit and place that crapy unit on the valuable trade ressource. All will earn money on that single ressourec AND other merchants can't do anything! ha:ha

    BUT it has bad side efect, if the unit rebel you will lose your merchants :hmmm:

    How-to: edit battle_model.modeldb to add new animations and skins.

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