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Thread: Help offer

  1. #1

    Default Help offer

    Hi, dear Ancient Empires Team!
    I wanted to offer my help for the tasks which are still to be done (talking about the copy-pasting/file-editing stuff). Have quite some time this month and I´m strongly willing to push your project towards completion. I have rather basic Pc-skills, so no experience in writing and programming, but some file editing under guidance should be no problem.
    I sent a PM to Petellius with further informations. Please let me know, if you are interested.

    Cheers,
    Heisenburrg

  2. #2
    Willhelm123's Avatar Decanus
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    Default Re: Help offer

    Hey, add me on steam
    https://steamcommunity.com/id/willhelm123/

    Are you familiar with PFM, Pack file manager?
    AE Dev, mainly units

  3. #3

    Default Re: Help offer

    Hi, will answer properly later this evening. I'm currently still on tour.

  4. #4

    Default Re: Help offer

    Done. Now to your question; No, I never worked with PFM before but I am teachable. Will look at some tutorials.

  5. #5

    Default Re: Help offer

    Quote Originally Posted by Willhelm123 View Post
    Hey, add me on steam
    https://steamcommunity.com/id/willhelm123/

    Are you familiar with PFM, Pack file manager?
    If you need help with PFM im fairly experienced with that having added my own stuff.

    Just let me know. Happy to help if i can

  6. #6
    Willhelm123's Avatar Decanus
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    Default Re: Help offer

    What things have you added? Just want to know your area of expertise.
    AE Dev, mainly units

  7. #7

    Default Re: Help offer

    Quote Originally Posted by Willhelm123 View Post
    What things have you added? Just want to know your area of expertise.
    mainly stats. unit stats, building stats, unit abilities that type of thing.
    Also changing unit clothing, equipment amour etc via PFM.
    campaign features. adding music.

  8. #8
    Willhelm123's Avatar Decanus
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    Default Re: Help offer

    You think you could do building effects?
    AE Dev, mainly units

  9. #9
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Help offer

    Quote Originally Posted by Dicanio35 View Post
    adding music.
    For previous games or Attila as well? Cos no-ones really worked out how to edit music for Attila



  10. #10

    Default Re: Help offer

    Quote Originally Posted by Willhelm123 View Post
    You think you could do building effects?
    ive done a little bit on building effects but i can look into this and let you know if its something i can help with

  11. #11

    Default Re: Help offer

    Quote Originally Posted by Caligula View Post
    For previous games or Attila as well? Cos no-ones really worked out how to edit music for Attila
    Ah yes i have only done it for previous Total war titles. I was aware there was an issue with music mods for Attila.

  12. #12
    Willhelm123's Avatar Decanus
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    Default Re: Help offer

    Dicanio, would you be interested in making General skins? As in the appearance of the unique generals walking around the campaign map and battles.
    AE Dev, mainly units

  13. #13

    Default Re: Help offer

    Quote Originally Posted by Willhelm123 View Post
    Dicanio, would you be interested in making General skins? As in the appearance of the unique generals walking around the campaign map and battles.
    Its not something i have done before so not confident that i could be that helpful in this area.
    Im willing to look into it to see whats involved but depends on your requirements.

  14. #14
    Willhelm123's Avatar Decanus
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    Default Re: Help offer

    Well it only requires creating new variantmesh definitions via pfm like you said you're able to do. You'd be tasked with creating generals for factions in line with the equipment of those factions, as right now our generals don't really look like the rest of the factions units, for some faction at least.
    AE Dev, mainly units

  15. #15

    Default Re: Help offer

    Quote Originally Posted by Willhelm123 View Post
    Well it only requires creating new variantmesh definitions via pfm like you said you're able to do. You'd be tasked with creating generals for factions in line with the equipment of those factions, as right now our generals don't really look like the rest of the factions units, for some faction at least.
    Ok yes no prob. I think i can help with This.
    Let me have the specifics for what you need and i will get to work on it.

  16. #16
    Willhelm123's Avatar Decanus
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    Default Re: Help offer

    Do you have a steam ID?
    AE Dev, mainly units

  17. #17

    Default Re: Help offer

    Quote Originally Posted by Willhelm123 View Post
    Do you have a steam ID?
    deejay35

  18. #18
    Willhelm123's Avatar Decanus
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    Default Re: Help offer

    Cant seem to find that. You can add me
    https://steamcommunity.com/id/willhelm123/
    AE Dev, mainly units

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