Hey guys. What are people's thoughts on the state of Naval combat in the mod right now?
I have had a recent string of large naval encounters in my current campaign and the combat seems nearly broken to me... Switching between ramming mode and bearding/melee mode is pretty buggy and half the time my ship just ends up getting stuck in front of the enemy ship, getting hit by missiles, unable to move and refusing to carry out the attack. Furthermore, there are times when my marines will successfully engage in melee with an enemy ship, but after the enemy ship surrenders, my ship is unable to disengage and is stuck to the enemy ship for the remainder of the battle with the balance of power bar appearing 100% yellow above the two ships...
Just wanted to see if this is maybe an issue with my install or if others have had similar issues. I am at the point now where I only autoresolve naval battles to avoid the headache, which is a shame because I like the cinematic nature of naval battles in this time period and every time I autoreselve against a large enemy navy its my best ships that take nearly all the casualties.