
Originally Posted by
Butan
The seleucid diplomatic balance has always been very fragile and random across campaigns; you sure its a redundant problem?
I can see that you never played with them to say such nonsense

Originally Posted by
The Guy With No Imagination
Personally I'm okay with how it is. The wars in the far east at the time were vicious and hard-fought between rebel satrapies, the Seleucids, and the Parthians/Baktrians. Seleucids at this time were a regional hegemon and I think it makes it a bit more fun to actually have to fight an "Empire" if you're playing as Parthia/Baktria/Taksashila
I even like the idea of fighting a "Empire" more Alone? Serious I think ridiculous as are the factions against Selenic, I grabbed campaign that even Egypt wanted war with Selenic and you do not even try to make "friends" to try to mount a "coalition" against Selenic that will not work (I already tried playing With Baktria making alliances with Parthia and Taksashila and guessing ... as soon as I entered into war against Selenic they will break all agreements and declare war on me)

Originally Posted by
Dresden
2. Script a break for specific satrapies at a certain turn. This would guarantee that some break off but it removes any sort of random element to the campaign and would be very predictable.
I would like to suggest Parthava, Aria and Arachosia since these were the factions that declared independence "normally" formerly