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Thread: I have too many missing files on the Log, guessing is due to lack of admin rights(?)

  1. #1
    Maenor's Avatar Libertus
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    Nov 2016
    Location
    Rebuilding Ost-in-Edhil
    Posts
    51

    Default I have too many missing files on the Log, guessing is due to lack of admin rights(?)

    For what i've read this is due to the lack of admin rights(?) The Medieval2 exe has the admins rights but sadly i'm not using the Third Age exe, i only have a .bat to which i have already given all security permissions i can.

    What else can i do?



    ​LOG:

    Spoiler Alert, click show to read: 

    Code:
    14:08:44.741 [system.rpt] [always] CPU: SSE214:08:44.742 [system.rpt] [always] ==== system log start, build date: Sep  5 2014 version development ===
    14:08:44.818 [system.io] [always] mounted pack packs/data_0.pack
    14:08:44.839 [system.io] [always] mounted pack packs/data_1.pack
    14:08:44.867 [system.io] [always] mounted pack packs/data_2.pack
    14:08:44.920 [system.io] [always] mounted pack packs/data_3.pack
    14:08:44.963 [system.io] [always] mounted pack packs/data_4.pack
    14:08:44.981 [system.io] [always] mounted pack packs/localized.pack
    14:08:45.060 [system.io] [warning] open: mods/crusades/data/text/shortcut.txt.strings.bin is missing
    14:08:45.063 [system.io] [warning] open: mods/crusades/data/text/shortcut.txt is missing
    14:08:47.123 [data.missing] [warning] missing/invalid cursor for ANISELECT
    14:08:47.138 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
    14:08:47.182 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
    14:08:47.348 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
    14:08:47.348 [data.missing] [warning] missing/invalid cursor for DRAGGING
    14:08:47.360 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
    14:08:47.360 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
    14:08:47.360 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
    14:08:47.360 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
    14:08:47.360 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
    14:08:47.361 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
    14:08:47.361 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
    14:08:47.361 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
    14:08:47.361 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
    14:08:47.361 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
    14:08:47.361 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
    14:08:47.361 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
    14:08:47.361 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
    14:08:47.361 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
    14:08:58.168 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
    14:08:58.169 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
    14:08:58.170 [script.err] [error] Script Error in mods/crusades/data/export_descr_buildings.txt, at line 9161, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg large_city vs clt huge_city)
    14:08:58.858 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:58.859 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:58.878 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:08:58.880 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:08:58.881 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:58.882 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:58.891 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:08:58.892 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:08:58.908 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    14:08:58.909 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    14:08:59.015 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    14:08:59.016 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    14:08:59.017 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:59.018 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:59.020 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:08:59.021 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:08:59.022 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:08:59.023 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:08:59.025 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:59.026 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:59.027 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:08:59.028 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:08:59.029 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:08:59.030 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:08:59.065 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:59.066 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:59.068 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:08:59.069 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:08:59.070 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:08:59.071 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:08:59.072 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:59.073 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:59.074 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:08:59.075 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:08:59.076 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:08:59.077 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:08:59.207 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:59.208 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:59.210 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:08:59.211 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:08:59.212 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:08:59.213 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:08:59.214 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:59.215 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:59.216 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:08:59.217 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:08:59.438 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:59.439 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:59.539 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:59.540 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:59.541 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:08:59.542 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:08:59.543 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:08:59.544 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:08:59.604 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:59.606 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:08:59.607 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:08:59.608 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:08:59.609 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:08:59.610 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:08:59.611 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:59.612 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:08:59.613 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:08:59.614 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:08:59.615 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:08:59.616 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:08:59.682 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 11978, column 21 :
    we should only have trait(Aragorn) additional affects for triggers(change_eriador_aragorn_model)
    14:08:59.683 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 12410, column 23 :
    we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
    14:08:59.684 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 12775, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    14:08:59.684 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 12785, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    14:08:59.684 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 12828, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    14:08:59.684 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 12829, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    14:08:59.684 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 12838, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    14:08:59.699 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 19332, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    14:08:59.699 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 19340, column 26 :
    we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
    14:08:59.699 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 19348, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
    14:08:59.699 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 19356, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    14:08:59.701 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 20104, column 27 :
    we should only have trait(FactionheirTO) additional affects for triggers(factionleader_TO)
    14:08:59.701 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 20290, column 22 :
    we should only have trait(Ai_Boost) additional affects for triggers(Ai_Boost_Remove)
    14:08:59.702 [script.err] [warning] Trigger parsing warning in mods/crusades/data/export_descr_character_traits.txt, at line 20504, column 33 :
    we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger1)
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    14:09:19.607 [system.io] [warning] open: data/menu/_M2_PROVINCIAL_CAMPAIGN_PANELS.TGA is missing
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    14:09:34.129 [system.io] [warning] open: mods/crusades/data/world/maps/campaign/imperial_campaign/map_slave.tga is missing

  2. #2
    alreadyded's Avatar Work up a #6 on 'em!
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    Default Re: I have too many missing files on the Log, guessing is due to lack of admin rights(?)

    Is this for a submod?

    Just because the log says something is missing doesn't mean it is, possibly all of these [warnings] don't mean anything and may even be from something intentional that the game is just letting you know of. They shouldn't be in vanilla I don't think. Windows vista/8+ should not block files from the TATW installers but if a submod uses .bats for adding/removing files then the .bat may not work properly without Full Privileges (and Full Privileges for the folder as well if installed in Programs Folder with vista/8+). Right click the mod folder and see how many files are in it to know if any are actually missing, if someone else using the crusades folder has the same amount you are good.

    TATW doesn't have a .exe, it launches the same way the crusades campaign does. Windows vista/8+ is not (should not be under normal circumstances anyway...) stopping that .bat from working since that only launches the game not add/remove files, so if your game actually launches then it works. Unless you are using a submod like my own that has .bats to allow swapping campaigns before launching or has a cleaner that add/removes files before or after installing the mod.
    Last edited by alreadyded; July 10, 2017 at 02:13 PM.

  3. #3
    Maenor's Avatar Libertus
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    Default Re: I have too many missing files on the Log, guessing is due to lack of admin rights(?)

    Spoiler Alert, click show to read: 

    Quote Originally Posted by alreadyded View Post
    Is this for a submod?

    Just because the log says something is missing doesn't mean it is, possibly all of these [warnings] don't mean anything and may even be from something intentional that the game is just letting you know of. They shouldn't be in vanilla I don't think. Windows vista/8+ should not block files from the TATW installers but if a submod uses .bats for adding/removing files then the .bat may not work properly without Full Privileges (and Full Privileges for the folder as well if installed in Programs Folder with vista/8+). Right click the mod folder and see how many files are in it to know if any are actually missing, if someone else using the crusades folder has the same amount you are good.

    TATW doesn't have a .exe, it launches the same way the crusades campaign does. Windows vista/8+ is not (should not be under normal circumstances anyway...) stopping that .bat from working since that only launches the game not add/remove files, so if your game actually launches then it works. Unless you are using a submod like my own that has .bats to allow swapping campaigns before launching or has a cleaner that add/removes files before or after installing the mod.


    Some of them are actually missing, for example the first warning by the system.io! The shorcut.txt is just not there! I'm looking at each file one by one to see what's up, i recently had a permanent crash with the mirkwood spiders, if i had more than 1 unit the game would crash as soon as the battle would start, maybe it's related?

    And no, no submods! i'm using the Archery Submod(Which is just a good tweak) many High Elves modifications (all working properly) and a recent Unpack of the Medieval 2 files. The rest is just 3.2 vanilla and the bugs fixes.

  4. #4
    Maenor's Avatar Libertus
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    Default Re: I have too many missing files on the Log, guessing is due to lack of admin rights(?)

    Also, the little "daggers" in the Faction selection that indicates your objectives are not there.

  5. #5
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    Default Re: I have too many missing files on the Log, guessing is due to lack of admin rights(?)

    Quote Originally Posted by Maenor View Post
    Also, the little "daggers" in the Faction selection that indicates your objectives are not there.
    not supposed to be there in TATW AFAIK
    Total War - Rise of Mordor

    Are you a 3D Environment and Character artist, or a Character Animator?
    If yes, then the Rise of Mordor team linked above is looking for you!

    DO you want some uints back in MOS 1.7 then install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    it adds back units who are deleted from campaing in MOS 1.7
    namely the Winged swordsmen the Citadel guard archers and the gondor dismounted bodyguard.

    under the proud patronage of Frunk of the house of Siblesz

  6. #6
    Maenor's Avatar Libertus
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    Default Re: I have too many missing files on the Log, guessing is due to lack of admin rights(?)

    Quote Originally Posted by atthias View Post
    not supposed to be there in TATW AFAIK
    Oh really? Been living a lie then lol Could swear i had seen them

  7. #7
    alreadyded's Avatar Work up a #6 on 'em!
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    Default Re: I have too many missing files on the Log, guessing is due to lack of admin rights(?)

    Ents, Balrogs, Sauron, Spiders, etc. cause a crash in Windows Vista/8+. Vanilla TATW's BAI script needs to be updated and the battle timers need to be tweaked or replaced with something different that has the same affect/effect. Those units caused a crash in Windows 7 too before I updated and tweaked the BAI in my mod. I have a test going on in my mod with multiple BAIs, z3n's BAI seems to work better than G5's updated and tweaked one when using Windows 8. One day I will get around to updating and tweaking the BAI for vanilla TATW and maybe add in a few of the units KK wanted to add in but never got to, pretty sure I have a list in my PM box.

    Edit; I did actually install M2TW, TATW, and my own mod on a laptop with Windows 8 so I can test this stuff myself now. Before I had to rely on others to send logs and test stuff and relying on other's gets me nowhere which is why it is still a problem for so long. Also I only play my own mod so it isn't a problem for me at all, so I don't really care anymore than you do about someone else's crashes unless I get them too. I will eventually fix the vanilla crashes though (which will make it super easy for all submods to copy paste my work into theirs), KK would want to if he was here and I do owe him. He saved my life back in 'Nam.
    Last edited by alreadyded; July 11, 2017 at 02:54 PM.

  8. #8
    alreadyded's Avatar Work up a #6 on 'em!
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    Default Re: I have too many missing files on the Log, guessing is due to lack of admin rights(?)

    Tested 3 huge battles in a row of all Ents, etc. using windows 8 and no crash in my mod using z3n's BAI, I haven't tested G5's with my tweaks yet.




    Playing vanilla TATW with windows 8 the battle crashes before it loads with 3 Ents vs 6-7 Spiders yesterday. Or crashes once I hit start battle.
    Last edited by alreadyded; July 11, 2017 at 03:54 PM.

  9. #9
    Maenor's Avatar Libertus
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    Default Re: I have too many missing files on the Log, guessing is due to lack of admin rights(?)

    Spoiler Alert, click show to read: 


    Quote Originally Posted by alreadyded View Post
    Tested 3 huge battles in a row of all Ents, etc. using windows 8 and no crash in my mod using z3n's BAI, I haven't tested G5's with my tweaks yet.




    Playing vanilla TATW with windows 8 the battle crashes before it loads with 3 Ents vs 6-7 Spiders yesterday. Or crashes once I hit start battle.


    Jesus man that is freaking insane! But even more: impressive!

    Congratulations!

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