Originally Posted by
Aexodus
This is what I put in my advanced options:
mod DME_Custom.pack; mod DME_SkinPack.pack; mod DME_UnitsPack.pack; mod DME_Navy.pack; mod DME_AUM.pack; mod DME_darthmod.pack; mod DME_boot.pack; mod DME_BSM_Light.pack; mod DME_campaign.pack; mod DME_HUDTRANS.pack; mod DME_MediaUC.pack; mod DME_Media.pack; mod DME_SkiesBlueSkies.pack; mod DME_Sounds.pack; mod DME_UPC_v1_3_spanish.pack; mod DME_UPC_v6_3.pack; mod DME_Music_ON.pack; mod DME_DFMGEN.pack;
Thanks for posting this guide. I've gotten to the stage where I open the launcher and select my settings (similar to yours) but I can't launch the game with the .packs typed into advanced without crashing to desktop. The farthest I get is the very first ETW title screen. I just have a few questions.
First, do you use quotes around the .pack names? And second, do you enter anything in the user script before pressing play? When I look at my user script after going through step 4 it appears unchanged by the DME launcher. I see DME putting the relevant .packs in my data folder, and I've even manually put in the startpos and scripting corresponding to my dm settings but I still can't get beyond the first title screen. I'm going to keep tweaking things around but It'd be great to get some clarification on your process.
Thanks a ton for the guide! I too am new to mods and computer gaming in general, but I followed these instructions and although they didn't initially work and my game would crash to desktop after freezing on the opening title screen, I found a way to get past this. I removed the vanilla boot.pack from the data folder (transferring it to an ETW backup folder of course), put the DME_boot.pack in it's place and renamed it boot.pack. To test out if it would worked I opened it with no other mods aside from the custom startpos and scripting files. The game fired up as usual. Then I put DME_Custom.pack in the data folder and typed mod "DME_Custom.pack"; into the advanced options. The game opened up all the way and the menu says DarthMod Empire, the map has changed, etc. I will have to see if further .packs can be added from here.