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Thread: Announcements from Mods & Hosted Mods (All TW Games)

  1. #61
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    Sharpen your axes for the Kingdom of Khazad-Dûm preview video. A widespread realm in underground mountain halls, where smiths craft heavy armours and proud lords stroke their beards.
    DCI: Last Alliance is a WIP Second Age mod to Third Age: Total War that will grant tense and glorious battles; the Dwarves know there are always old wrongs to avenge and new threats to oppose.

    See more here!






  2. #62

    Default Re: Announcements from Mods & Hosted Mods (Shogun 2 C&O)



    Master Of Strategy Sengoku has been released in TWCENTER (V35 no longer beta)
    Latest version (v35) improved loading time to just and small fraction! Enjoy this refined over the years mod with unique mechanics for SHOGUN 2.

  3. #63
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (All TW Games)




    The much anticipated American Civil War: ACW 2.0 for Napoleon: Total War is nearly here!
    Check out the Public Preview of the Mod User Guide and review the list of all available Custom Battle units;
    43 historically and topologically accurate Battle Maps; 66 Historical Scenarios
    with over 3,700 unique infantry regiments, artillery batteries, leaders and more!

    Read more here!






  4. #64
    Mr_Nygren's Avatar Berserkir
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    Default Re: Announcements from Mods & Hosted Mods (M2TW WIPs)



    Spoiler Alert, click show to read: 
    Article:

    http://www.moddb.com/mods/the-last-k...expansion-v-39

    Download-link:

    http://www.moddb.com/mods/the-last-k...on-submod-v-39

    - Size increased from 2.07 GB to 2.41 GB.

    Forum-Link:

    http://www.twcenter.net/forums/showt...(3-9-released)

    Changelog:

    Spoiler Alert, click show to read: 
    - Three new factions - West-Frankish Empire, Gautland and the Ui Néill.

    - Two new rosters for old factions - Kingdom of Gwynedd & the Kingdom of Munster.

    - New units for most factions - Denmark, Alba, the four Saxon factions.

    - Updated old rosters, with changed composition of rosters for East-Frankish Empire, Vestfold and Hordaland.

    - New portraits for many of the new units.
    - New starting alliances and win-conditions for the Irish factions and Hordaland, for Vestfold and Alba and for the Gautland and Denmark factions.
    - A few new songs for the Kingdom of Gwynedd on the strat-map - taken from the Arthurian Total war mod for Rome Total war.
    - Balance for all the rosters, new and old - and the new units.
    - Regional recruitment between the three Irish factions, the Viking factions with Gautland added as well as Denmark's new units and of course between the four saxons and the two Frankish Empire-factions.
    - Plus additional fixes, improvements and additions.

    Credits:

    Version 3.9:

    - Danova - For the base-mod of TLK.

    - Absinthia - For the creation of new Saxon, Ui Néill and Gwynedd models - plus three of the new Albian models and four/five of the new Munster unit models.

    - The War of the West-team - for the creation of the bigger part of the new Munster roster, based on their "Kingdom of the Isles"-roster - and for some basic units in use by the Albians and Saxons.

    - Myself (Mr_Nygren) - For all the work on this submod, as i used the assets created by others but did all the work on updating the old TLK 3.06 into this version myself. - Coding, portraits, implementation of new units and factions, gameplay and everything else basically - such as the music-mod.


    - WarcraftHero - For the Gautlandi new symbols, and for fixing a gamebreaking issue with diplomacy regarding the Gautland faction after it had been implemented.

    - Jurcek1987 - For fixing the Gwynedd General model i think, as it had some issues.

    - Paleologos - For providing me with his backup of the Absinthia Romano-Britton roster, after i found an old thread at TWC where he had been sent those units by Absinthia himself.

    - Gigantus - For providing support.



    Spoiler Alert, click show to read: 
    Last edited by Frunk; May 21, 2018 at 03:32 AM. Reason: Tidy up.
    Be your friend's, true friend. Return gift for gift. Repay laughter, with laughter again
    but betrayal with treachery.

    - The Havamal

  5. #65

    Default Re: Announcements from Mods & Hosted Mods (Empire TW)



    This mod is situated in 1718 AD, when starting the War of the Quadruple Alliance.

    The King Felipe V of Spain, refus to abide by the resolutions of the Treaty of Utrecht of 1713 and mantains belligerent policies in Sardinia and Sicily.
    As a result, England, France, the Netherlands and finally the House of Habsburg declare the war to Spain.

    Forum link: http://www.twcenter.net/forums/showthread.php?762666-War-of-Quadruple-Alliance-v-1-0

  6. #66
    cocobongoclub-DJ's Avatar Père fourmois
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    Default Re: Announcements from Mods & Hosted Mods (Rome RM)


    CATW 08 MITHRIDATES

    It's the 25 of December and just like in 2016 here is Classical Age: Total War Christmas mod announcement.

    Spoiler Alert, click show to read: 
    The follow-up of catw05, based on the same map, units, with new additions and many modifications dicated by the campaign and timeframe, along with new factions, graphics, music, descriptions, etc.
    Perhaps the most diverse, exotic, and map-filling catw mod so far.

    The Year is 88 BC. The ancient world is a troubled place. The Romans are definitely consolidating an Empire, stretching an ageing republic to the limit. But Social War just ended with the defeat of the Italian allies by the Senate and Sulla became master of Rome, marching into the city with his army. A sacrilege never committed before. The latter would soon take his first command in the East, against a menacing Mithridates; The first Roman Civil War starts with a democratic uprising led by Gaius Marius (father of the famous reforms). At the same time, from the balkans a huge army composed of the Dardani, Scordisci, and the Maedi attack the Roman province of Macedonia. To give the scope and ferocity of the first Mithridatic war, King Mithridates VI of Pontus invades Asia Minor, defeating the Roman forces four times in succession, conquering Bithynia, Phrygia, Mysia, Lycia, Pamphylia, Ionia and Cappadocia, all but dismantling the Roman province of Asia, rounding up and murdering Latins everywhere in a single day. He shows the most hatred stance against the Romans since Hannibal Barca.

    VIEW MORE HERE !
    Last edited by Frunk; May 21, 2018 at 03:52 AM. Reason: Tidy up.
    -----------------------------------------------------------------------------------------------------
    Under the Noble Patronage of Agisilaos
    CATW Modeller skinner since 2006, now retired - Proud grandfather of Classical-Age Total War, the ancient world in 300 bc...
    http://www.ancient-battles.com

  7. #67

    Default Re: Announcements from Mods & Hosted Mods (Rome 2)



    This mod for Rome II - HatG is based in the final stage of Roman conquest of Hispania, The Cantabrian Wars (29–19 BC).




    View more here
    Last edited by Miguel_80; December 27, 2017 at 07:02 PM.

  8. #68
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Announcements from Mods & Hosted Mods (M2TW)




    Dawn of Conquest has moved into it's own forum!


    Dawn of Conquest represents the ultimate sandbox campaign set in Europe and covering 1330-1450, the period with many historical conflicts. The modding philosophy is "history inspired game play". The mod features a completely new campaign map with overhauled graphics and the best campaign and battle AI possible on the Kingdoms engine.

    Forum link: http://www.twcenter.net/forums/forum...wn-of-Conquest










  9. #69
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    Napoleonic Total War III is a total makeover of Napoleon: Total War.
    The mod portrays 43 factions and a staggering +1000 unique units of the Napoleonic and French Revolutionary Wars,
    and contains over 160 maps exclusive to the mod. The new patch is out now!

    View more here!






  10. #70

  11. #71

    Default Re: Announcements from Mods & Hosted Mods (M2TW RM)


    Rise of the Eagles, a Napoleonic mod for MTW2, has been released in its Alpha 3.0 status. New factions, new gameplay mechanics and balancing of all units, tons of new models and reworked AI behaviour \ morale system.
    My Mods and Projects

    - Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
    - Battle Chaos, give life to your fights! (NTW)
    - Battleterrain Mod, larger, better campaign battle maps (NTW)
    - Developer for 1800 (ETW) battle mechanics, unit stats
    - Developer for Victoria Total War (ETW) unit modeller \ texturer
    - Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
    - Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer

  12. #72
    Jadli's Avatar The Fallen God
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    Default Re: Announcements from Mods & Hosted Mods (M2TW)



    New version of The Unofficial Patch for The Elder Scrolls: Total War, based on the devs newest updates, is now availible to download!

    Link to the thread

  13. #73
    Leonardo's Avatar Reborn Old Timer
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    Default Announcements from Mods & Hosted Mods (All TW Games)




    A preview of the unreleased 1.0 version of Westeros: Total War for Medieval II: Total War,
    showcasing the custom battle of King's Landing as Stannis Baratheon lays siege to the city to reclaim the Iron Throne.

    View more here!

    Under patronage of General Brewster of the Imperial House of Hader.





    How to make Morrowind less buggy for new players - Of course every player may find it useful.

  14. #74
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    If you're thinking of installing Napoleonic Total War III 7.6 for Napoleon: Total War then watch this handy video guide!

    Find the mod here!






  15. #75
    EoNightcore's Avatar Foederatus
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    Default Re: Announcements from Mods & Hosted Mods (Shogun 2)


    Christian Warrior Monks Mod- The Kishi Order
    A minor mod that focuses on creating new units that are the "equals" to the Buddhist Warrior Monks in the game. The mod is currently playable, but an expanded version that includes clan versions of the units is currently in the works.

    It can be found here!
    http://www.twcenter.net/forums/showt...he-Kishi-Order

  16. #76
    The Great Khan of Rome's Avatar Civis
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    Default Re: Announcements from Mods & Hosted Mods (Rome RM)

    Gameiverse: Total War

    It is now released, but not finished. Some of the factions, only have their names, not skins. But any, this is a total conversion mod that replaces the factions and units with game franchises and video game characters.

    Factions as of now
    The House of Asriel (ROMANS_JULII, Undertale, Asriel Dreemurr)

    The House of Alphys (ROMANS_BRUTII, Undertale, Alphys)

    The House of Sans (ROMANS_SCIPII, Undertale, Sans)

    S.M.Q.U. (ROMANS_SENATE, Undertale, Frisk)

    Earthbound Zero (MACEDON, Mother, Ninten)

    Grass Type Pokemon (EGYPT, Pokemon, Grass Types)

    The Lukian Empire (SELEUCID, Mother, Lucas)

    Water Type Pokemon (CARTHAGE, Pokemon, Water Types)

    Sonic Hedgehog (PARTHIA, Sonic the Hedgehog, Sonic)

    Clausic (PONTUS, Mother, Claus)

    Conkers (GAULS, Conkers Bad Fur Day, Conker)

    Tediz (GERMANS, Conkers Bad Fur Day, Tediz (Nazi Teddy Bears)

    Pantherns (BRITONS, Conkers Bad Fur Day, Panthers)

    Digimon (ARMENIA, Digimon, Renamon)

    Apians (DACIA, Conkers Bad Fur Day, Bees)

    Earthbound (GREEK_CITIES, Mother, Ness)

    Fighting Type Pokemon (NUMIDIA, Pokemon, Fighting Types)

    Koopalings (SCYTHIA, Mario, Koopas)

    Steel Type Pokemon (SPAIN, Pokemon, Steel Types)

    Dr. Willie (THRACE, Mega Man, Rockman)
    Learn more here!

  17. #77

    Default Announcements from Mods & Hosted Mods (All TW Games)




    Have you ever dreamt of invading Italian Peninsula as the... Aetolian League?

    With the playable campaign approaching either in January or February, the Ancient Empires team lets us decide which 3 factions, except for Rome and Carthage, will be included in the first full build of this Attila: Total War mod.

    Cast your votes here!

    Want a Front Page Announcement? Here's how to get one!
    Contact the News Team here

  18. #78

    Default Re: Announcements from Mods & Hosted Mods (Shogun 2)



    A huge Three Kingdoms Overhaul has been made for Shogun 2. This project has been released early due to the CA announcement. Regardless this mod is still fully playable and may boast the biggest overhaul since the morning sun. Come join the Beta!

    More Details here
    http://www.twcenter.net/forums/showt...ROTK-V2-0-BETA

  19. #79
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (All TW Games)



    Modder's Hub
    Resources, Tutorials & More


    The Modder's Hub for Total War: Attila is designed to be a place where modders can find various open source models, textures, animations and skeletons that they can use in their own mods, in addition to various modding tools and tutorials, and even a look at unique tweaks modders have made that explore new areas of modding.

    Read more here!







  20. #80
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Announcements from Mods & Hosted Mods (All TW Games)



    These two mods allow you to play Total War: Rome 2 and Attila with foreign language audio (for example Spanish), and English text.

    Total War: Rome 2
    Total War: Attila



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