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Thread: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

  1. #61

    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Now that's just dumb.

  2. #62
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Okay I suggest this:

    Late

    Names

    Simply


    Janissary - Warrior Guild and Sect:

    Recruitable at Janissary Guild
    For Left Solak City Baracks as well
    For Zerhli Nefer Royal Blacksmith in addition

    Right Yeniceri

    Left Solak

    Zerhli Nefer

    Siege Yeniceri

    Tufenkci


    An additional Bosnian Recruit, the "Yerli Kulu" Janissary City Garrisons, very loyal and dedicated specialised Janissary Corps and native to the Bosnian lands, conscripts and converts

    https://books.google.co.uk/books?id=...issary&f=false

    Nobles (Land Owners):

    Recruitable at Farms

    Akinci

    Askeri

    Timarli



    Kapikulu - Palace Guards:

    Recruitable at Sipahi Headquarters:
    Needing both the above and the Royal Stables
    For Sipahsalar Royal Palace in addition to all above
    For Oglanlar Royal Blacksmith and Trader for Garib


    Sipahi:

    Oglanlar

    Sipahsalar

    Left and Right Ulufecis

    Left and Right Garib


    Recruitable at the Royal Palace
    Royal Blacksmith in addition for the one bellow

    Kapikulu Infantry



    Additional

    Serengecti



    And the descr does the rest and their recruitment place


    No point adding Palace Guard or Kapikulu to all of them






    And also changing the names to: Cebeli, Deli and Peyk

    Maybe recruitable at the Mercenary Camp together with the Armatoloi. The Peyk at Scriptorium or smth like that.
    Last edited by Visarion; June 09, 2017 at 01:06 AM.

  3. #63

    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Quote Originally Posted by Sarcasm_pt View Post
    Now that's just dumb.
    Spoiler Alert, click show to read: 



    Quote Originally Posted by Visarion View Post
    Okay I suggest this:

    Late

    Names

    Simply


    Janissary - Warrior Guild and Sect:

    Recruitable at Janissary Guild
    For Left Solak City Baracks as well
    Fir Zerhli Nefer Rotal Blacksmith in addition

    Right Yeniceri

    Left Solak

    Zerhli Nefer

    Siege Yeniceri

    Tufenkci



    Nobles (Land Owners):

    Recruitable at Farms

    Akinci

    Askeri

    Timarli



    Kapikulu - Palace Guards:

    Recruitable at Sipahi Headquarters:
    Needing both the above and the Royal Stables
    For Sipahsalar Royal Palace in addition to all above
    For Oglanlar Royal Blacksmith and Trader for Garib


    Sipahi:

    Oglanlar

    Sipahsalar

    Left and Right Ulufecis

    Left and Right Garib


    Recruitable at the Royal Palace
    Royal Bkacksmith in addition for the one bellow

    Kapikulu Infantry



    Additional

    Serdengecti



    And the descr does the rest and their recruitment place


    No point adding Palace Guard or Kapikulu to all of them
    Don't you think those names are a bit too detailed? I mean, it would be totally unnecessary to rename "Kapıkulu Ulufeci" to "left and right ulufecis". It's like seperating Janissaries into a dozens of ortas (divisions), and each orta representing a different janissary unit.


    Quote Originally Posted by Visarion View Post

    And also changing the names to: Cebeli, Deli and Peyk

    Maybe recruitable at the Mercenary Camp together with the Armatoloi. The Peyk at Scriptorium or smth like that.
    Why would Deli, Cebeli and Peyk be recruitable at the Mercenary Camp? That doesn't make sense at all. And why do you want to change their names?
    Last edited by Danishmend; June 09, 2017 at 01:02 AM.

  4. #64

    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Quote Originally Posted by Sarcasm_pt View Post
    Now that's just dumb.
    Check your facts before calling other people's work dumb.

  5. #65
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Quote Originally Posted by Visarion View Post
    Okay I suggest this:

    Late

    Names

    Simply


    Janissary - Warrior Guild and Sect:

    Recruitable at Janissary Guild
    For Left Solak City Baracks as well
    For Zirhli Nefer Royal Blacksmith in addition





    Yeniceri

    Solak

    Zirhli Nefer

    Siege Yeniceri

    Tufenkci


    An additional Bosnian Recruit, the "Yerli Kulu" Janissary City Garrisons, very loyal and dedicated specialised Janissary Corps and native to the Bosnian lands, conscripts and converts

    https://books.google.co.uk/books?id=...issary&f=false




    Nobles (Land Owners):

    Recruitable at Farms


    Akinci

    Askeri or Askerleri

    Timarli





    Azap, Azab or Azapleri can still be added




    Kapikulu - Palace Guards:

    Recruitable at Sipahi Headquarters:
    Needing both the above and the Royal Stables
    For Sipahsalar Royal Palace in addition to all above
    For Oglanlar Royal Blacksmith and Trader for Garib


    Sipahi:

    Oglanlar or simply Oglan

    Sipahsalar

    Ulufeci or Ulufeciler

    Garib or Garibler


    Recruitable at the Royal Palace
    Royal Blacksmith in addition for the one bellow

    Kapikulu Infantry



    Additional

    Serengecti



    And the descr does the rest and their recruitment place


    No point adding Palace Guard or Kapikulu to all of them






    And also changing the names to: Cebeli, Deli and Peyk

    Recruitable at some sort of Guild or Religious building. Actually Cebeli at Farms or I don't know Colonial Headquarters or smth like that, Suburbs etc.


    Balkan Nobles, Voynuk, Eflak, Tartars and Turcomans.

    Maybe recruitable at the Mercenary Camp together with the Armatoloi. The Peyk at Scriptorium or smth like that.
    Last edited by Visarion; June 09, 2017 at 01:38 AM.

  6. #66

    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Quote Originally Posted by Danishmend View Post
    Spoiler Alert, click show to read: 
    Quote Originally Posted by Lucem Mundum View Post
    Check your facts before calling other people's work dumb.
    No. That was sarcasm_pt just incredibly baffled at Visarion trying to correct him saying the "Polearm Janissary" into "Siege Janissary" as if Visarion is the one working the Ottoman roster.

    Visarion, why are you quoting yourself?
    Last edited by You_Guess_Who; June 09, 2017 at 01:32 AM.

  7. #67
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    No I just use that to modify the post. Writing from mobile phone and have limited options.

  8. #68
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    I would do these changes: I would add the Zirhli Nefer as some sort of heavy polearm/archer unit and would add the Sipahsalar as a self standing recruitable unit in addition to the current bodyguard and would use the traditional Ottoman round disc lamellar armour used from at least the 15th century and borrowed from the Trapezuntians as depicted in Orthodox Byzantine churches. Maybe even add the armour to the Zirhli Nefer and transform it into a Polearm/Yatagan unit as the team used mid 16 elements all over the place. I would rename the current heavy archer Janissary proposal in Yerli Kulu or the English version Kapikulu Janissary, Royal Palace Guard or the Senior Janissary. See zsimmortal's latest Safavid unit for inspiration.
    Last edited by Visarion; June 09, 2017 at 02:15 AM.

  9. #69
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    The best option for the armoured version of the Janissary Corps or the Senior Janissary would be:

    Siege Zirhli Nefer (Bow as primarly and polearm and/or spear as secondary or polearm and spear as primarly and sword and axe as secondary)

    Assault Zirhli Nefer, Serdengecti or Serdengecti Zirhli Nefer (Yatagan and shield)
    Last edited by Visarion; June 09, 2017 at 02:31 AM.

  10. #70
    hessam's Avatar Miles
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Quote Originally Posted by Visarion View Post
    Assault Zirhli Nefer, Serdengecti or Serdengecti Zirhli Nefer (Yatagan and shield)
    Quote Originally Posted by Visarion View Post
    are we making a new mod about late 16th/early 17th century?

  11. #71
    hessam's Avatar Miles
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    regarding the name of the Yeniceri unit with polearms, I think Billmen is ok but I'm open to better suggestions, something more eastern perhaps. But definitely not something like Siege Yeniceris like Visarion suggested.

    Seriously Visarion, you really don't have to write down everything that comes to mind. Change Delis, Cebelis, and Peyks to Deli, Cebeli, and Peyk? Seriously?
    Last edited by hessam; June 09, 2017 at 06:46 AM.

  12. #72
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Anyway here are some more options for units 'cause the roster seems somewhat "poor" for such a extraordinary empire but nonetheless a very good start.

    http://www.theottomans.org/english/c...army/index.asp


    Descr are very good. Oh you have a "extra" [\SPOILER]" at Muqti btw.

  13. #73

    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Dude he has around 40-50 units for this roster, that's the most of all factions. I don't think he needs more.

  14. #74

    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Quote Originally Posted by zsimmortal View Post
    The Silahdars are wearing plate and mail, which is the best armour factions of that region get.
    I was mostly thinking about the lack of helmets and horse armor and the seeming lack of armor on the general/sultan himself.

  15. #75
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    I was expecting the emblematic Ottoman lamellar armour with the disc centralpiece to be honest, myself. And also the Ottoman war coif. I would redo the Ispahsalar and loose the turban, the tunics/cloaks whatever and the Janissary like head piece. The current version seems the parade one to me to be honest.
    Last edited by Visarion; June 09, 2017 at 07:54 AM.

  16. #76
    hessam's Avatar Miles
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Quote Originally Posted by Knight2708 View Post
    I was mostly thinking about the lack of helmets and horse armor and the seeming lack of armor on the general/sultan himself.
    That Silahdars wore red borks is a historical fact. Although there's no 15th century miniature depicting Silahdars, the early 16th century miniatures also show them with red borks and no horse armor.
    Now about the Sultan; the Sultan hardly ever engaged in combat himself and was often dressed in his royal attire, even on the battlefield. That being said, the sultan in this roster is wearing the same armor as the Timarli Sipahis (fabric over a coat of mail) so "lack of armor" isn't quite true about him. Moreover, the Sultan's appearance has no effect on the bodyguard unit's stats and comes down to aesthetics and where available, history.

  17. #77
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Guess to blame is that Turkish Soap Opera then... hmmm... cinema... denaturates things...

  18. #78
    hessam's Avatar Miles
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Quote Originally Posted by Visarion View Post
    I was expecting the emblematic Ottoman lamellar armour with the disc centralpiece to be honest, myself. And also the Ottoman war coif. I would redo the Ispahsalar and loose the turban, the tunics/cloaks whatever and the Janissary like head piece. The current version seems the parade one to me to be honest.
    Again, the krug armor (which is what you're describing here) is a mid-late 16th century invention, at the earliest. And who is "Ispahsalar"??? If you mean the Silahdars, read my previous comment. It seems like a parade one to you probably because you haven't seen any Ottoman miniatures.

  19. #79
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Most likely... still from what I remember the agreement was to end at mid 15th century but with military gear go deep into the mid 16th century. Silahdar sorry, wrong region. The mirror armor or Krug based on the Kardiophylax (heart protector) and Klivanion appeared during late 15th century though. And later was adopted by the Russian Cossaks as well, the Zertsalo.
    Last edited by Visarion; June 09, 2017 at 09:03 AM.

  20. #80

    Default Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Quote Originally Posted by Visarion View Post
    Most likely... still from what I remember the agreement was to end at mid 15th century but with military gear go deep into the mid 16th century. Silahdar sorry, wrong region. The mirror armor or Krug based on the Kardiophylax (heart protector) and Klivanion appeared during late 15th century though. And later was adopted by the Russian Cossaks as well, the Zertsalo.
    Mirror armour, char aina, krug, etc. are all 16th century and factions are designed with that 15th c limit in organization and dress. Therefore, you won't see that here. Now, maybe some chest disks could be used more, but no krug.

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