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June 04, 2017, 12:49 AM
#1
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June 04, 2017, 03:16 AM
#2
Tiro
Re: Goals for next update
god
but good thing usally big maps like this and era total war have long end turn also divide and conquer from third age botet and other huge map
but in this one end turn takes 3 sec or less is like original campaign so ty for making short end turn phases
bad
i get no lag from battle but i get alot of campaign map lag
also my games crashed random in battle some battle i crash like battle against sweden for stockholm as denmark or just end turn after like 10 or 20 end turn it crashed good thing it never breaks save game so i can load latest and play more
also every game seems random one game i see natives get destroyed under 10 turns next game 30 turns there surviing also it seems aztect have rebirth script and pox disearce is only in work in 10 turns
also every game i have france declare war on portugal spain after he declare war on holy roman empire after and pope and im like wft france is killing all his fellow cathlolic and i havent going so long into game but my guess is after he killing catholic
faction he kill protesan and orthodox so france is napoleon he want to be sole ruler of europe and every game france is like
the problem is spain and portugal got no tropps in europe so france easily conquer all there bases
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June 04, 2017, 05:58 AM
#3
Re: Goals for next update
Thanks for the feedback.
Actually my scripts trigger events randomly. That's an important aspect for me.
As for the random crashes, this is due to the fact that the mod has the maximum number of factions, religions, regions, cultures, etc. It makes the campaign less stable and unfortunately it can't be helped.
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