Hi there,
I recently tried to edit a MATERIAL-data file: to change the specular texture of a specific rigid model, namely: So I opened the said material-data file with a text editor, changed it's "name": then changed the specular texture path to that of the new texture (.dds) file: and saved the material-data file under the "name" I previously gave to it, i.e.:
However, after editing the corresponding WSMODEL-data file: so that it selects the new material-data file instead of the old one, and after importing all the necessary files into the mod, i.e.: the specular texture of my rigid model seems to be missing in game.
My guess is that I am doing something wrong with the MATERIAL-data file, as I am not yet familiar with this type of file... But maybe some of you know more about that and can help me out? That would be really nice.
Cheers!