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Thread: Medieval Kingdoms Total War: KINGDOM OF ENGLAND (REVAMP)

  1. #41

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    Update : You can see now the new welsh mercenaries at mercenaries section. However, the tier 1 is still WIP. Feel free to give feedbacks if there are necessary changes to be made.

  2. #42
    Visarion's Avatar Alexandros
    Artifex

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    Default Re: KINGDOM OF ENGLAND (REVAMP)

    I luv what u did 4 my adoptive country

  3. #43

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    EDWARD "THE BLACK PRINCE" (Custom battle only)

    Spoiler Alert, click show to read: 

  4. #44

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    Very nice ! Are there more mercenary units in development for kingdom of England ?

  5. #45

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    Love it.

  6. #46
    Kjertesvein's Avatar Remember to smile
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    Default Re: KINGDOM OF ENGLAND (REVAMP)

    Edward looks good, but I'm afraid the "The Black" reference is from the 16th century.

    Here are two responses to the question about Edward and his armour. Whether or not his armour was black and what black armour was like.

    https://www.reddit.com/r/AskHistoria...was_so_called/

    ~Wille
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
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    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  7. #47

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    @Minnesinger : hmm I think that's enough mercenaries for now.

    @Knight2708 : thanks!

    @Kjertesvein : yeah, thank you for that info. I already changed it to normal ones, no blacks for Edward. haha

  8. #48

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    is possible to modify the mod opening the .pack file? , i'd like to modify 1212 mod only for personal use, for example creating some historical units that aren't in the game,thanks for the answer and eventually sorry for my english

  9. #49

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    @banskie100 is possible?
    p.s congratulations for your very good english units,i really like your hobilars

  10. #50

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    Quote Originally Posted by repietro23 View Post
    is possible to modify the mod opening the .pack file? , i'd like to modify 1212 mod only for personal use, for example creating some historical units that aren't in the game,thanks for the answer and eventually sorry for my english
    oh thank you very much mate! well, yes you can!

  11. #51

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    @banskie100 can you explain me how to do this because i'm new in attila total war modding

  12. #52

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    well i suck at explaining things. you can learn this tutorial if you want, http://www.twcenter.net/forums/showt...-Unit-Creation.
    and also magnar channel on youtube, https://www.youtube.com/channel/UCtd..._n1Y7DrBtVK-1A.
    I just learned how to mod with their tutorials. goooodluuckk!

  13. #53

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    Quote Originally Posted by banskie100 View Post
    well i suck at explaining things. you can learn this tutorial if you want, http://www.twcenter.net/forums/showt...-Unit-Creation.
    and also magnar channel on youtube, https://www.youtube.com/channel/UCtd..._n1Y7DrBtVK-1A.
    I just learned how to mod with their tutorials. goooodluuckk!
    but can i work with the existing models and textures of 1212 medieval kingdoms?

  14. #54

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    just pm me.

  15. #55

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    Edward's looking pretty sick! I love seeing some more use of the high period greathelms

  16. #56

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    Grea work with the Welsh units ! Also, are you also in charge of the Kingdom of Gwynedd ? Are they still playable in campaign and multiplayer ?

  17. #57

    Default Re: KINGDOM OF ENGLAND (REVAMP)

    Someone of our fellow member is in charge with the Welsh Faction. He is working with it now. It will be playable both campaign and multiplayer.

  18. #58

    Default Re: Medieval Kingdoms Total War: KINGDOM OF ENGLAND (REVAMP)

    Looking really good!

  19. #59

    Default Re: Medieval Kingdoms Total War: KINGDOM OF ENGLAND (REVAMP)

    A lil' bit showcase of Tier 3 Elite Unit.


    Spoiler Alert, click show to read: 


    YEOMEN OF THE GUARD. The Yeomen of the Guard or Yeomen Archers was created in 1485 to guard the new King, Henry VII.

    Last edited by banskie100; June 13, 2017 at 11:55 AM.

  20. #60

    Default Re: Medieval Kingdoms Total War: KINGDOM OF ENGLAND (REVAMP)

    Oh boy that looks awesome! It seems you will be adding more unique units to the faction ?

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