Keep us posted eh..
Keep us posted eh..
Still nothing ? I thought Obi would fix the exaggerated finances ... otherwise well.
Looks like this is as dead as the Mod itself.!
The mod is not dead. I will be uploaded the next version with big changes next week.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
I hope there will be a correct startpos.
The next release has been delayed to resolve some bugs. Thank you for your patience.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
The big change is added unit models and delayed to next Summer i expect.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Units for current factions or just Circassia? Which BTW I'm looking forward to seeing as I can't find much on them during the 17th century
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Forgive me my impatience, but is the update coming soon? I am asking since, I am wondering should I start a campaign or wait.
I can't give a firm deadline for the release. I am working on late generals, new officer models/textures, some new units including late artillerymen.
The reason for this is that in previous releases, I listened to a lot of feedback where people requested lots of new stuff. So I am doing my best to add as much as feasible.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Okay thanks, but another question, I did everything in the guide, but how am I 100% sure that all packs work? I see different units and campaign names, but I am checking just in case.
Mr. Geronimo2006
Please make a table units_tables,that you can open PFM.And give the link.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog