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Thread: [REQUEST] public order increase and 40 unit slot armies

  1. #1

    Default [REQUEST] public order increase and 40 unit slot armies

    First off, I have to say this mod makes Rome total war 2 playable. I cannot play this game again with anything else.

    I apologize if this has already been asked, I looked around and didn't see any mentions of what I am asking for.

    1) upgrading the capital/minor settlements decreases public order. I'm kind of confused by this since it should be the other way around. Upgrading the main settlement should increase public order.

    2) I am curious if it is possible for someone to create a 40 unit army limit instead of the 20 current limit. This overhaul aims to create a reality of those ancient times and it just makes more sense to being able to field an actual 5,500 man legion with the 40 unit cap.

    Again, this overhaul is amazing and thank you guys for creating something beautiful.

  2. #2

    Default Re: [REQUEST] public order increase and 40 unit slot armies

    Larger cities have issues with the mob, various public order problems, etc - fires, riots..all the larger cities in the Mediterranean world had this problem throughout history.

    To change it to 40 units you have to directly edit your save game, there is a tutorial on the rome 2 workshop I think somewhere.

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  3. #3
    Ygraine's Avatar Campidoctor
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    Default Re: [REQUEST] public order increase and 40 unit slot armies

    In regards of your second question, you can easily edit this yourself:

    Step 1. Download "EditSF". http://www.twcenter.net/forums/showt...-Array-Editing

    Step 2. Now go and start a new campaign and save it at turn 1.

    Step 3. Open EditSF and open the save file you just saved (usually located in C:\Users\<your username>\AppData\Roaming\The Creative Assembly\Rome2\save_games )

    Step 4. Navigate to the table shown on this screenshot. You'll see two "20" numbers near each other. The upper 20 is the unit cap per army. The 20 below that is the navy cap per fleet. On my screenshot I've already edited the unit cap per army to 41 which is the max stable cap you can have without the game crashing so you can put this to anything between 20 and 41.


    Spoiler Alert, click show to read: 






    Now just hit save, close the program and load your game. You only have to do this once at the beginning of the game.




    Some words of caution:

    * Do NOT edit navies above the default 20. Anything above that will crash the game.

    * You need a pretty good PC to handle armies these big, might be a good idea to lower visual settings a bit. The game might slow down from time to time due to the engine having a tough time processing all the troops. This is especially noticeable in sieges when CA's not-so-good pathfinding "shines through".

    *You will have problems with the supply systems default values. They're not balanced around army sizes larger than 20. You'll be seeing lots of famined regions and AI factions constantly in starvation. You'll have to either buff the regional supply flat values across the board, the supplies generated from buildings and/or the consumption value of each kind of army-stance. You can also simply remove the supply system altogether.

    * I've been unable to get these large army-sizes to work in coop/head-to-head campaigns with DeI. Some DeI script or something is causing desyncs to happen after 5~ turns in. But it works just fine in single-player as I've tested it for roughly 250~ turns.

    * Get ready for a tough time! Fights with 15 000 vs 15 000 are a lot bigger and more chaotic than the standard DeI fights and unless you're spamming the pause-button to give orders along the frontline, you'll be taking lots of losses (which is more fun and challenging in my opinion). You will have to reinforce your garrisons with extra troops because the default garrison has little to no chance to beat an army with 41 units.


    Hope this helped!
    (2nd position - Gameplay Mods-category - 2016 Modding Awards.)

  4. #4

    Default Re: [REQUEST] public order increase and 40 unit slot armies

    Dresden and Ygraine, thank you VERY much for those quick responses. Duly noted on both parts.

    I wasnt too sure about editting the unit cap Just because how much edtting you guys have done to the game. I didn't want to break it.

    Again, very much appreciated and thank you guys for making this!

  5. #5

    Default Re: [REQUEST] public order increase and 40 unit slot armies

    So, i am trying to figure out how to reduce the supply. I found your guy's submod for no supply, but when I download it only the @a_NoSupply_Submod.PACK downloads and not the PNG file that is required for the mod to successfully upload into the mod manager.

    Now, in all honesty I do not want to take the supply completely out. It's a huuuuge part of the game that makes it a lot more realistic. Is there a way I can decrease it using that EditSF tool you showed me?

    (as you can tell, I have no idea how any of this stuff works.)

  6. #6
    Ygraine's Avatar Campidoctor
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    Default Re: [REQUEST] public order increase and 40 unit slot armies

    I'll make the supply scripts tailored towards larger armies in DV available as a separate submod later on.
    (2nd position - Gameplay Mods-category - 2016 Modding Awards.)

  7. #7

    Default Re: [REQUEST] public order increase and 40 unit slot armies

    <3 that is awesome

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