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Thread: Mod folder installer

  1. #1
    alpaca's Avatar Harbinger of saliva
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    Default Mod folder installer

    The M2TW mod folder installer is a software that allows you to easily set up a mod folder with a custom name and ready-to-go in a few clicks. It's perfect for newbies that would just like to get their hands dirty as soon as possible, but it also saves a lot of time if you want to test something specific (in which case you simply install the barebones version).
    For instructions on how to install it and run your game afterwards, please refer to the readme file.


    Update May, 12th 2007

    I forgot to remove descr_geography_new in 1.2 which caused a crash when starting battles, a thing 1.2.1 fixes. I also changed the script very slightly to include the last launcher setting (most launcher settings are still not used).

    Version 1.2.1: Download

    Click "Show" for older stuff:
    Spoiler Alert, click show to read: 
    Update May, 11th 2007

    I updated this to comply with M2TW version 1.2
    Here's the changelog:

    - Added launcher regkey capabilities
    - Removed copying videos, links are changed now instead
    - The map can be regenerated now
    - In 1.2 loading screens work, so I removed them

    v1.2: Download

    Well, I wrote this installer to make setting up a new mod folder as easy as possible.
    It allows you to extract the game's data and (English) text files (included), copies the other required files from your installation, and allows to copy the sounds, videos and loading screens (using CA's unpacker) to a new directory called mymod.
    It also generates a mymod.cfg file out of your current medieval2.preference.cfg and creates a mymod.bat to run the mod folder.

    This should also set you up nicely if you're just starting modding.

    Simply run the installer, and select your MTW2 directory as the installation directory.
    Then select the components you want to install (you have to install the core files in order for the mod folder to work).

    After the installation, I recommend to rename the mod folder, mymod.cfg and mymod.bat to a custom name (don't forget to change the "mod" entry in the renamed config file).

    For modding, I also usually recommend adding the following lines under [video] in the config:
    Code:
    windowed = 1
    movies = 0
    This will run the game in a window and disable the splash movies on startup and campaign start.



    Download
    Last edited by alpaca; May 12, 2007 at 04:46 PM.

  2. #2

    Default Re: Mod folder installer

    That's brilliant. Thanks.

  3. #3
    alpaca's Avatar Harbinger of saliva
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    Default Re: Mod folder installer

    Quote Originally Posted by Scimitar View Post
    That's brilliant. Thanks.
    Welcome to the TWC

  4. #4
    Lopus's Avatar Biarchus
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    Default Re: Mod folder installer

    Quote Originally Posted by alpaca View Post
    Well, I wrote this installer to make setting up a new mod folder as easy as possible.
    It allows you to extract the game's data and (English) text files (included), copies the other required files from your installation, and allows to copy the sounds, videos and loading screens (using CA's unpacker) to a new directory called mymod.
    It also generates a mymod.cfg file out of your current medieval2.preference.cfg and creates a mymod.bat to run the mod folder.

    This should also set you up nicely if you're just starting modding.

    Simply run the installer, and select your MTW2 directory as the installation directory.
    Then select the components you want to install (you have to install the core files in order for the mod folder to work).

    After the installation, I recommend to rename the mod folder, mymod.cfg and mymod.bat to a custom name (don't forget to change the "mod" entry in the renamed config file).

    For modding, I also usually recommend adding the following lines under [video] in the config:
    Code:
    windowed = 1
    movies = 0
    This will run the game in a window and disable the splash movies on startup and campaign start.



    Download
    Hmmm ... it doesn't seem to make the mod config file.

  5. #5
    Methoz's Avatar Senator
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    Default Re: Mod folder installer

    any version for 1.2 ??
    TotalWarForum.cz
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  6. #6
    alpaca's Avatar Harbinger of saliva
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    Default Re: Mod folder installer

    Not yet.

    No thing is everything. Every thing is nothing.

  7. #7
    alpaca's Avatar Harbinger of saliva
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    Default Re: Mod folder installer

    Updated to version 1.2 which only works with M2TW 1.2
    Also added capability to write launcher settings so you can run your mod folder from it

    No thing is everything. Every thing is nothing.

  8. #8
    Methoz's Avatar Senator
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    Default Re: Mod folder installer

    wow..great job

    edit - if i used it,my game just crash
    Last edited by Methoz; May 12, 2007 at 07:13 AM.
    TotalWarForum.cz
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  9. #9
    alpaca's Avatar Harbinger of saliva
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    Default Re: Mod folder installer

    Quote Originally Posted by Methoz View Post
    wow..great job

    edit - if i used it,my game just crash
    Check if the .bat file is correct

    No thing is everything. Every thing is nothing.

  10. #10
    alpaca's Avatar Harbinger of saliva
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    Default Re: Mod folder installer

    Version 1.2.1 added

    No thing is everything. Every thing is nothing.

  11. #11
    Ali_the_English's Avatar Tiro
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    Default Re: Mod folder installer

    Where in the mod folder do I add the code:
    [features]
    mod = mymod

    [log]
    to = logs/system.log.txt
    level = * error

  12. #12
    alpaca's Avatar Harbinger of saliva
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    Default Re: Mod folder installer

    You add it to your config (mymod.cfg). The 1.2.1 version already contains that though

    No thing is everything. Every thing is nothing.

  13. #13
    Ali_the_English's Avatar Tiro
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    Default Re: Mod folder installer

    OK don't worry I just realised that's only for manual setup.

  14. #14
    Ali_the_English's Avatar Tiro
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    Default Re: Mod folder installer

    I am trying to launch my mod but its keeps saying there is a fatal error and I don't know what I've done wrong.

  15. #15

    Default

    im a new modder and i am grateful for this

    +rep

    thanks for helping out a newb.

    Quote Originally Posted by Ali_the_English View Post
    I am trying to launch my mod but its keeps saying there is a fatal error and I don't know what I've done wrong.
    use the .bat file not the shortcut. mine works fine:hm:
    Last edited by Trajan; May 23, 2007 at 06:07 PM. Reason: Merged double post.



  16. #16
    alpaca's Avatar Harbinger of saliva
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    Default Re: Mod folder installer

    Quote Originally Posted by Ali_the_English View Post
    I am trying to launch my mod but its keeps saying there is a fatal error and I don't know what I've done wrong.
    Did you change anything besides using the mod folder installer?

    No thing is everything. Every thing is nothing.

  17. #17
    Ali_the_English's Avatar Tiro
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    Default Re: Mod folder installer

    Yes I changed a lot of the files for my mod before i knew about your mod folder.

  18. #18
    alpaca's Avatar Harbinger of saliva
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    Default Re: Mod folder installer

    Try if the mod folder runs without changing anything, then re-apply your changes one by one if it does.
    It's probably a problem with your modifications because the mod folder installer just contains unmodded files.

    No thing is everything. Every thing is nothing.

  19. #19
    Ali_the_English's Avatar Tiro
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    Default Re: Mod folder installer

    I uninstalled the game then reinstalled it the 1.2 patch and your mod folder and without making any changes it still does not launch. The only thing I can think of that I might have done wrong is entered the wrong version number when I installed the mod folder. What do I put in if I have patch 1.2

  20. #20
    alpaca's Avatar Harbinger of saliva
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    Default Re: Mod folder installer

    The version number is the version number of your mod.
    You are running the game using mymod.bat?

    No thing is everything. Every thing is nothing.

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