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Thread: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

  1. #1

    Icon3 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    I know everyone has been patiently waiting for our Hellenic Overhaul and we hope to have it ready for release soon. We anticipate it will be done in the next couple weeks. We originally started with a few ideas for Macedon and Epirus, but it quickly grew to be the largest single overhaul we have done yet. Along with the hellenic overhaul, 1.2.1 will include many other changes and bug fixes, so now is a good time to transition 1.2 from a "beta" to a full release. This thread is here to explain the process and let everyone know what to expect.

    Previews:
    Athens & Pontus -- Macedon & Epirus Part 1 -- Macedon & Epirus Part 2 -- Ptolemaic Kingdom

    With the full release of 1.2, a few things will be happening:
    1. I will be updating the Steam version of the mod. This means that any current Steam campaigns will not be save compatible with the new update. The new Steam version will probably have 2 more parts for a total of 8 parts. Right now Steam is version 1.1, so if you want to continue any current campaigns using the Steam version of the mod I recommend getting the 1.1 standalone found in our download thread. I will also start updating the various Steam submods as I can.
    2. 1.2.1 in general will not be save friendly, even with current 1.2 campaigns. The reason for this is that we are changing reform units for various factions, changing some buildings to fix issues and reworking some other things that will cause some save issues. You can technically still use 1.2 saves with 1.2.1, but you will have some problems. These problems include the possibility of finding blank building slots (due to disabled buildings) and incorrect reform units in your campaigns.
    3. The standalone version will have both parts updated, so you will need to redownload both part 1 and 2.

    This is not the final version of 1.2 but it will be our full release version at this time. We will continue working on things and have some surprises planned for the near future. Thanks to everyone here for helping to fix hundreds of bugs and improve 1.2 to the wonderful place it is today. This community's help in perfecting the mod over the past few months has really turned it into a very polished work that we are all very proud of. I am sure I can speak for the team when I say we really appreciate the support.
    Last edited by Dresden; May 10, 2017 at 01:03 PM.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  2. #2

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Alright! I will certainly be resting out Macedonia and Pontus for you! How much of the current roster for both of those nations will carry over to 1.2.1?

  3. #3

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    The full 1.2.1 rosters can be found in the previews.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  4. #4

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Boy, does Pontus look good! All of that heavy calvary. Mmm!

  5. #5

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    You guys are doing amazing work! Keep it up!

  6. #6

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Thanks a lot Dresden! Cant Wait.

  7. #7

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    If you are going to re-work the Seleucids, can you give some AOR units in the Custom battle (like the Akkadians and Syrian archers), right now they look like a weak, silver Macedon... at least they have Cataprachs.

    also looking forward for this Ptolemaic re-work, probably my favorite successor.
    Last edited by gerfand; April 24, 2017 at 09:07 PM.

  8. #8
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    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Seleucids already have the strongest Hellenic units in custom battles so how they look weak? ; P If anything, all other Hellenic factions look weak in comparison to them
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  9. #9

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    So will the new Steam version be 1.2 or 1.2.1? I'm assuming the former but just wanted to make sure. Looking forward to this!

  10. #10

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Steam version will be 1.2.1 of course. As it says in the post that will be our full release version.

    With all our releases we keep steam updated to the most current version.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  11. #11

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Super excited for the Hellenic overhaul, just a quick question, will any changes be made to Hoplite and/or Sparta?

    Thanks!

  12. #12

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Quote Originally Posted by corsair831 View Post
    Super excited for the Hellenic overhaul, just a quick question, will any changes be made to Hoplite and/or Sparta?

    Thanks!
    Sparta already got an overhaul. So not in this update.

  13. #13

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Great news! Finally I got the answer: "a couple of weeks"

    Thanks, guys! Looking forward to it.

  14. #14

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Did we see a Release in May or faster? Can i start a New Campaign with Athena or is it a better Option to wait for the Release?

  15. #15

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Quote Originally Posted by KYREAPER View Post
    Sparta already got an overhaul. So not in this update.
    Aah okay that's what I thought, no probs, thanks for the answer!

  16. #16

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    DEI team, Kam, Dresden, I just want to say how I LOVE your decision to use the 3rd class population(most plentiful) for the mercenary units for Athens... as this is extremely accurate and is going to seriously make this faction unique to play and develop an army. Especially since you are increasing their upkeep.

    I LOVE this further when I compare it to how you did Sparta(my favorite faction) and how they have to rely on the 1st class population for ANY of their Spartan units, period.

    This is an AMAZING contrast and I cannot wait to try out Athens after this overhaul is implemented.

    I can already see how awesome and balanced this makes Sparta and Athens.

    So far, army and population functions as thus:
    - 1st class population(least plentiful) grants ELITE units that are rare, and hardly seen in most army compilations, unless its an ELITE army.
    - 2nd class population (medium plentiful) grants above average units that are capable warriors/fighters.
    - 3rd class population (most plentiful) grants average/below average units that are fodder or have a specialty that makes them good at something, but average overall.

    BUT THEN you have Sparta
    - 1st class population, the only population to recruit ANY legit Spartans at all (These include the below average Spartiate cavalry, the weaker Spartan hoplites[before the reformed Agoge], the reformed Agoge Spartan Hoplites[worthy of the highest population], and the Spartan thorax swordsmen).
    - 2nd class population, gives access to periokoi units(above average/average/AND below average units) - Periokoi hoplites(above average), Skiritai swordsmen(average - they serve a niche purpose, but ultimately are glass compared to normal swordsmen), Allied swords/spears(average to below average units compared to other factions units).
    - 3rd class population, gives access to slaves, terrible fodder who deserve to die and deserve to get slaughtered and mutilated and burried alive, BUT are AMAZING for cheap ranged cowardly units whom I am fine with letting get destroyed by cavalry to soak up charges... did i mention they are cheap??? Which means I can spend MORE money on AMAZING hoplite units(making the Agoge Spartan Hoplites more affordable).

    I LOVE THIS as it means.... as Sparta, due to having to manage my population.. I CANNOT afford to get whiped out... I have to be careful.. because losing 2 armies filled with Reformed Spartan Hoplites severely cripples me... and I will NOT be able to survive any wars with only my 2nd population.. It is IMPORTANT to win battles, be smart and choosy with my confrontations because I dont have the population to spare... and thats historically accurate... I love it. Phenomenal Job guys, this is why I use this mod and nothing else.


    THEEEEEN you have the new Athens.... And this is going to be amazing... because as a hugely civilized/populated faction.. they are able to make use of the BULK of their population through the use of mercenaries... and you guys have DONE IT.

    I love that you made their 3rd class population an EFFECTIVE, DEADLY, and EXPENSIVE pool to recruit units from...
    -This means... that as Athens, you NEVER have to worry about a lack of manpower....
    -INSTEAD, you have to worry about lack of MONEY as those mercenaries are EXPENSIVE....
    And THEN if you are unable to afford the mercenaries.... then you have to SETTLE for the (less populated) athenian units (also less skilled, despite having more armor)..

    So now playing as Athens becomes an ECONOMICAL challenge, as you better maintain your money... because maaaaaan you dont want to have to rely on only those low population Athenian classes... because once they die, you gotta wait a long time to get them back.

    Whereas Sparta, you have to worry about managing population rather than money... But Athens you need to worry about MONEY more than population.
    Seriously, this is amazing, and i LOVE how you guys did this.

    I LOVE when developers are SMART and dont fack up their game (looking at Day Z, H1Z1, those types of games).

    Thank you for giving me hope in humanity guys... now release the dang thing so I can play it and quit my job
    Last edited by KYREAPER; April 25, 2017 at 04:05 PM.

  17. #17

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Okay, I'm gonna give Epirus, Macedonia, and Pontus a spin when this patch comes out. 4k fighting and a perspective on shiny pikemen! Pontus looks just... oh yeah. Medium-heavy horsemen with javelins and lances? Yes plz!

  18. #18

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Oh! Will the new lance sizes be coming to the next version as well? Any other little things?

  19. #19

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    ༼ つ ◕_◕ ༽つ

  20. #20

    Default Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Great news! I hate using no-steam mods. What about unit cards, will they be fully completed for 1.21 release?

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