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Thread: Models T-Posing depending on army composition

  1. #1

    Default Models T-Posing depending on army composition

    I've made a mod for Total War: WARHAMMER, but one of the cavalry units I included makes a T-pose if included in any army that doesn't include Mounted Yeomen Archers.

    The unit was basically just a re-skin of the Mounted Yeomen for another faction, so that is possibly why. It uses the same animation, but every unit I make that uses that animation, regardless of textures, will T-model unless Yeomen with bows are in the battle.

    Is there any reason for this? Is it possible I am forgetting a table or something?

  2. #2

    Default Re: Models T-Posing depending on army composition

    It's alright. Turns out I needed to add the relevant animations to the "culture_animation_tables".

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