Hey guys, this submod completely removes mercenaries spawn meaning neither you or the AI can't recruit mercenaries. I did this in some of my campaigns and it does make the game much more challenging in a fair way. Player is always much more effective at recruiting mercenaries than AI so it's always an advantage. This way you really need to have a good strategy in your campaign and make a really good use of your settlements recruitment pools. This is a very easy thing to do but I realize many don't like to mess up with the files so I thought it wouldn't harm making a submod.
Before installing I recommend backup "descr_mercenaries.txt" file in ebii\data\world\maps\campaign\imperial_campaign in case you want to revert back. However I made it very easy to install, so you can just download and extract somewhere and then move or copy/paste the "data" folder directly to ebii main folder and chose "replace all" when asked and the new "descr_mercenaries.txt" will go to the right folder.
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